| private static final int |
| LOOP_SOUND_CROSS_FADE_TIME |
| field_32994 |
| MAX_STRENGTH |
|
| private static final float |
| SKY_MOOD_RECOVERY_RATE |
| field_32995 |
| field_32995 |
|
| private final ClientPlayerEntity |
| player |
| field_22796 |
| player |
|
| private final SoundManager |
| soundManager |
| field_22797 |
| soundManager |
|
| private final Random |
| random |
| field_22799 |
| random |
|
| private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<RegistryEntry<SoundEvent>, BiomeEffectSoundPlayer$MusicLoop> |
| loopSounds |
| field_22800 |
| soundLoops |
|
| private float |
| moodiness |
| field_23189 |
| moodPercentage |
|
| private RegistryEntry<SoundEvent> |
| previousLoopSound |
| field_63919 |
| currentLoop |
|