| public SectionBuilder$RenderData |
|
| private BufferBuilder |
|
| private <E extends BlockEntity> void |
|
| private VertexConsumer |
|
| private void |
| lambda$compile$1(Map arg0, SectionBufferBuilderPack arg1, float arg2, float arg3, float arg4, BakedQuad arg5, QuadInstance arg6) |
| method_1_2312(Map arg0, class_750 arg1, float arg2, float arg3, float arg4, class_777 arg5, class_1_382 arg6) |
| method_1_2312(Map arg0, BlockBufferAllocatorStorage arg1, float x, float y, float z, BakedQuad quad, QuadShading shading) |
|
| private void |
| lambda$compile$0(Map arg0, SectionBufferBuilderPack arg1, float arg2, float arg3, float arg4, BakedQuad arg5, QuadInstance arg6) |
| method_1_2311(Map arg0, class_750 arg1, float arg2, float arg3, float arg4, class_777 arg5, class_1_382 arg6) |
| method_1_2311(Map arg0, BlockBufferAllocatorStorage arg1, float x, float y, float z, BakedQuad quad, QuadShading shading) |
|