| public void |
|
| public void |
|
| private void |
| renderLayers(ChunkSectionLayer[] layers, GpuSampler sampler, RenderPass renderPass, GpuTextureView lightmap, RenderPipeline renderPipelineOverride, boolean shouldReverseTranslucent) |
| method_1_7511(class_11515[] arg0, class_12137 arg1, RenderPass arg2, GpuTextureView arg3, RenderPipeline arg4, boolean arg5) |
| draw(BlockRenderLayer[] blockRenderLayers, GpuSampler terrainSampler, RenderPass renderPass, GpuTextureView lightmapTextureView, RenderPipeline pipeline, boolean reverseTranslucent) |
|
| public GpuTextureView |
| textureView() |
| comp_5192() |
| textureView() |
|
| public EnumMap<BlockRenderLayer, it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<List<RenderPass$RenderObject<GpuBufferSlice[]>>>> |
| drawGroupsPerLayer() |
| comp_4402() |
| drawGroupsPerLayer() |
|
| public int |
| maxIndicesRequired() |
| comp_4403() |
| maxIndicesRequired() |
|
| public GpuBufferSlice[] |
| chunkSectionInfos() |
| comp_5193() |
| chunkSectionInfos() |
|
| private static String |
|
| private static String |
| lambda$renderOit$0() |
| method_1_7509() |
| method_1_7509() |
|