net.minecraft.block

public class FarmlandBlock

extends Block

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.FarmlandBlock
net.minecraft.class_2344
net.minecraft.block.FarmlandBlock

Field summary

Modifier and TypeField
private final Block
baseBlock
field_1_7437
field_1_7437
public static final IntProperty
MOISTURE
field_11009
MOISTURE
private static final VoxelShape
SHAPE
field_11010
SHAPE
public static final int
MAX_MOISTURE
field_31084
MAX_MOISTURE

Constructor summary

ModifierConstructor
protected (Block baseBlock, AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected boolean
useShapeForLightOcclusion(BlockState state)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected void
randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public void
fallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance)
method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, double arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, double arg4)
public void
turnToBaseBlock(Entity sourceEntity, BlockState state, Level level, BlockPos pos)
method_10125(class_1297 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
setToDirt(Entity entity, BlockState state, World world, BlockPos pos)
private static boolean
shouldMaintainFarmland(BlockGetter level, BlockPos pos)
method_10124(class_1922 arg0, class_2338 arg1)
hasCrop(BlockView world, BlockPos pos)
private static boolean
isNearWater(LevelReader level, BlockPos pos)
method_10126(class_4538 arg0, class_2338 arg1)
isWaterNearby(WorldView world, BlockPos pos)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)