net.minecraft.block

public class DispenserBlock

extends BlockWithEntity

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider

net.minecraft.world.level.block.DispenserBlock
net.minecraft.class_2315
net.minecraft.block.DispenserBlock

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
LOGGER
field_46212
LOGGER
public static final EnumProperty<Direction>
FACING
field_10918
FACING
public static final BooleanProperty
TRIGGERED
field_10920
TRIGGERED
private static final ItemDispenserBehavior
DEFAULT_BEHAVIOR
field_51412
DEFAULT_BEHAVIOR
public static final Map<Item, DispenserBehavior>
DISPENSER_REGISTRY
field_10919
BEHAVIORS
private static final int
TRIGGER_DURATION
field_31082
SCHEDULED_TICK_DELAY

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public static void
registerBehavior(ItemLike item, DispenseItemBehavior behavior)
method_10009(class_1935 arg0, class_2357 arg1)
registerBehavior(ItemConvertible provider, DispenserBehavior behavior)
public static void
registerProjectileBehavior(ItemLike item)
method_58681(class_1935 arg0)
registerProjectileBehavior(ItemConvertible projectile)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
dispenseFrom(ServerLevel level, BlockState state, BlockPos pos)
method_10012(class_3218 arg0, class_2680 arg1, class_2338 arg2)
dispense(ServerWorld world, BlockState state, BlockPos pos)
protected DispenserBehavior
getDispenseMethod(Level level, ItemStack itemStack)
method_10011(class_1937 arg0, class_1799 arg1)
getBehaviorForItem(World world, ItemStack stack)
private static DispenserBehavior
getDefaultDispenseMethod(ItemStack itemStack)
method_64021(class_1799 arg0)
getBehaviorForItem(ItemStack stack)
protected void
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public BlockEntity
newBlockEntity(BlockPos worldPosition, BlockState blockState)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
public static Position
getDispensePosition(BlockSource source)
method_58682(class_2342 arg0)
getOutputLocation(BlockPointer pointer)
public static Position
getDispensePosition(BlockSource source, double scale, Vec3 offset)
method_10010(class_2342 arg0, double arg1, class_243 arg2)
getOutputLocation(BlockPointer pointer, double facingOffset, Vec3d constantOffset)
protected boolean
hasAnalogOutputSignal(BlockState state)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2, Direction arg3)
protected BlockState
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)