History - net.minecraft.block.DispenserBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<DispenserBlock>: CODEC, field_46336, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<? extends DispenserBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
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Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
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Methods
26.1.1
Names
Fields
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.DispenserBlock
net.minecraft.class_2315
net.minecraft.block.DispenserBlock
Fields
org.slf4j.Logger: LOGGER, field_46212, LOGGER
com.mojang.serialization.MapCodec<DispenserBlock>: CODEC, field_46336, CODEC
EnumProperty<Direction>: FACING, field_10918, FACING
BooleanProperty: TRIGGERED, field_10920, TRIGGERED
ItemDispenserBehavior: DEFAULT_BEHAVIOR, field_51412, DEFAULT_BEHAVIOR
Map<Item, DispenserBehavior>: DISPENSER_REGISTRY, field_10919, BEHAVIORS
int: TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY
Constructors
Methods
com.mojang.serialization.MapCodec<? extends DispenserBlock> (): codec, method_53969, getCodec
void (ItemConvertible, DispenserBehavior): registerBehavior, method_10009, registerBehavior
void (ItemConvertible): registerProjectileBehavior, method_58681, registerProjectileBehavior
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse
void (ServerWorld, BlockState, BlockPos): dispenseFrom, method_10012, dispense
DispenserBehavior (World, ItemStack): getDispenseMethod, method_10011, getBehaviorForItem
DispenserBehavior (ItemStack): getDefaultDispenseMethod, method_64021, getBehaviorForItem
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate
void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick
BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity
BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced
Position (BlockPointer): getDispensePosition, method_58682, getOutputLocation
Position (BlockPointer, double, Vec3d): getDispensePosition, method_10010, getOutputLocation
boolean (BlockState): hasAnalogOutputSignal, method_9498, hasComparatorOutput
int (BlockState, World, BlockPos, Direction): getAnalogOutputSignal, method_9572, getComparatorOutput
BlockState (BlockState, BlockRotation): rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): mirror, method_9569, mirror
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties