History - net.minecraft.block.DispenserBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<DispenserBlock>: CODEC, field_46336, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<? extends DispenserBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.DispenserBlock

net.minecraft.class_2315

net.minecraft.block.DispenserBlock

Fields

org.slf4j.Logger: LOGGER, field_46212, LOGGER

com.mojang.serialization.MapCodec<DispenserBlock>: CODEC, field_46336, CODEC

EnumProperty<Direction>: FACING, field_10918, FACING

BooleanProperty: TRIGGERED, field_10920, TRIGGERED

ItemDispenserBehavior: DEFAULT_BEHAVIOR, field_51412, DEFAULT_BEHAVIOR

Map<Item, DispenserBehavior>: DISPENSER_REGISTRY, field_10919, BEHAVIORS

int: TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<? extends DispenserBlock> (): codec, method_53969, getCodec

void (ItemConvertible, DispenserBehavior): registerBehavior, method_10009, registerBehavior

void (ItemConvertible): registerProjectileBehavior, method_58681, registerProjectileBehavior

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse

void (ServerWorld, BlockState, BlockPos): dispenseFrom, method_10012, dispense

DispenserBehavior (World, ItemStack): getDispenseMethod, method_10011, getBehaviorForItem

DispenserBehavior (ItemStack): getDefaultDispenseMethod, method_64021, getBehaviorForItem

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate

void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick

BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced

Position (BlockPointer): getDispensePosition, method_58682, getOutputLocation

Position (BlockPointer, double, Vec3d): getDispensePosition, method_10010, getOutputLocation

boolean (BlockState): hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, World, BlockPos, Direction): getAnalogOutputSignal, method_9572, getComparatorOutput

BlockState (BlockState, BlockRotation): rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): mirror, method_9569, mirror

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties