com.mojang.blaze3d.buffers

public class MultiDrawBuffer$MultiBuffer

net.minecraft.client.renderer.StagedVertexBuffer$Draw
net.minecraft.class_1_807$class_1_808
com.mojang.blaze3d.buffers.MultiDrawBuffer$MultiBuffer

Field summary

Modifier and TypeField
private final VertexFormat
format
field_1_5748
vertexFormat
private final DrawMode
primitiveTopology
field_1_5751
drawMode
private final VertexSorter
quadSorting
field_1_5752
vertexSorter
private final List<BufferAllocator$CloseableBuffer>
vertexBufferSlices
field_1_5754
segments
private int
vertexBufferSize
field_1_5753
totalVertexSize
private int
vertexCount
field_1_5755
totalVertexCount
private int
indexCount
field_1_5749
totalIndexCount
private int
vertexOffset
field_1_5756
vertexOffset
private int
indexOffset
field_1_5750
indexOffset
static final boolean
$assertionsDisabled
field_1_5747
field_1_5747

Constructor summary

ModifierConstructor
private (VertexFormat vertexFormat, DrawMode drawMode, VertexSorter vertexSorter)

Method summary

Modifier and TypeMethod
private void
append(MeshData mesh)
method_1_4957(class_9801 arg0)
add(BuiltBuffer buffer)
private IndexType
indexType()
method_1_4959()
getIndexType()
private void
freeVertexData()
method_1_4958()
clear()
public boolean
isEmpty()
method_1_4960()
isEmpty()