History - com.mojang.blaze3d.buffers.MultiDrawBuffer$MultiBuffer
26.3-snapshot-3
Names
Fields
VertexFormat: format, field_1_5748, vertexFormat
VertexFormat: format, field_1_5748, vertexFormat
Constructors
(VertexFormat, DrawMode, VertexSorter)
(VertexFormat, DrawMode, VertexSorter)
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.renderer.StagedVertexBuffer$Draw
net.minecraft.class_1_807$class_1_808
com.mojang.blaze3d.buffers.MultiDrawBuffer$MultiBuffer
Fields
VertexFormat: format, field_1_5748, vertexFormat
DrawMode: primitiveTopology, field_1_5751, drawMode
VertexSorter: quadSorting, field_1_5752, vertexSorter
List<BufferAllocator$CloseableBuffer>: vertexBufferSlices, field_1_5754, segments
int: vertexBufferSize, field_1_5753, totalVertexSize
int: vertexCount, field_1_5755, totalVertexCount
int: indexCount, field_1_5749, totalIndexCount
int: vertexOffset, field_1_5756, vertexOffset
int: indexOffset, field_1_5750, indexOffset
boolean: $assertionsDisabled, field_1_5747, field_1_5747
Constructors
(VertexFormat, DrawMode, VertexSorter)
Methods
void (BuiltBuffer): append, method_1_4957, add
IndexType (): indexType, method_1_4959, getIndexType
void (): freeVertexData, method_1_4958, clear
boolean (): isEmpty, method_1_4960, isEmpty