| public void |
| destroy() |
| method_1_4001() |
| destroy() |
|
| public void |
|
| private VulkanCommandPool |
| currentCommandPool() |
| method_1_5536() |
| getCommandPool() |
|
| public org.lwjgl.vulkan.VkCommandBuffer |
| allocateAndBeginTransientCommandBuffer() |
| method_1_4261() |
| beginCommandBuffer() |
|
| private org.lwjgl.vulkan.VkCommandBuffer |
| commandBuffer() |
| method_1_5535() |
| getCommandBufferImpl() |
|
| org.lwjgl.vulkan.VkCommandBuffer |
| textureInitCommandBuffer() |
| method_1_4274() |
| getCommandBuffer() |
|
| private void |
| endCommandBuffer() |
| method_1_4263() |
| endCommandBuffer() |
|
| public void |
| waitSemaphore(long vkSemaphore, long value, long stageMask) |
| method_1_4275(long arg0, long arg1, long arg2) |
| addWait(long vkSemaphore, long value, long stageMask) |
|
| public void |
| execute(org.lwjgl.vulkan.VkCommandBuffer commandBuffer) |
| method_1_4264(org.lwjgl.vulkan.VkCommandBuffer arg0) |
| addCommandBuffer(org.lwjgl.vulkan.VkCommandBuffer commandBuffer) |
|
| public void |
| signalSemaphore(long vkSemaphore, long value, long stageMask) |
| method_1_4273(long arg0, long arg1, long arg2) |
| addSignal(long vkSemaphore, long value, long stageMask) |
|
| private void |
| memoryBarrier(org.lwjgl.system.MemoryStack stack) |
| method_1_4269(org.lwjgl.system.MemoryStack arg0) |
| issueMemoryBarrier(org.lwjgl.system.MemoryStack memoryStack) |
|
| public static void |
| memoryBarrier(org.lwjgl.vulkan.VkCommandBuffer commandBuffer, org.lwjgl.system.MemoryStack stack) |
| method_1_6194(org.lwjgl.vulkan.VkCommandBuffer arg0, org.lwjgl.system.MemoryStack arg1) |
| issueMemoryBarrier(org.lwjgl.vulkan.VkCommandBuffer commandBuffer, org.lwjgl.system.MemoryStack memoryStack) |
|
| public void |
| submit() |
| method_1_4410() |
| submit() |
|
| public GpuBufferAllocator |
| transientMemory() |
| method_1_6231() |
| getGpuBufferAllocator() |
|
| public RenderPassBackend |
|
| public void |
| submitRenderPass() |
| method_68346() |
| closePass() |
|
| private void |
| clearColorTextureUnsynced(org.lwjgl.system.MemoryStack stack, GpuTexture colorTexture, org.joml.Vector4fc clearColor) |
| method_1_4259(org.lwjgl.system.MemoryStack arg0, GpuTexture arg1, org.joml.Vector4fc arg2) |
| clearTextureColor(org.lwjgl.system.MemoryStack memoryStack, GpuTexture texture, org.joml.Vector4fc clearColor) |
|
| public void |
| clearDepthTextureUnsynced(org.lwjgl.system.MemoryStack stack, GpuTexture depthTexture, double clearDepth) |
| method_1_4260(org.lwjgl.system.MemoryStack arg0, GpuTexture arg1, double arg2) |
| clearTextureDepth(org.lwjgl.system.MemoryStack memoryStack, GpuTexture texture, double depth) |
|
| public void |
| clearColorTexture(GpuTexture colorTexture, org.joml.Vector4fc clearColor) |
| method_1_1383(GpuTexture arg0, org.joml.Vector4fc arg1) |
| clearColorTexture(GpuTexture arg0, org.joml.Vector4fc arg1) |
|
| public void |
| clearColorAndDepthTextures(GpuTexture colorTexture, org.joml.Vector4fc clearColor, GpuTexture depthTexture, double clearDepth) |
| method_1_1381(GpuTexture arg0, org.joml.Vector4fc arg1, GpuTexture arg2, double arg3) |
| clearColorAndDepthTextures(GpuTexture arg0, org.joml.Vector4fc arg1, GpuTexture arg2, double arg3) |
|
| public void |
| clearColorAndDepthTextures(GpuTexture colorTexture, org.joml.Vector4fc clearColor, GpuTexture depthTexture, double clearDepth, int regionX, int regionY, int regionWidth, int regionHeight) |
| method_1_1382(GpuTexture arg0, org.joml.Vector4fc arg1, GpuTexture arg2, double arg3, int arg4, int arg5, int arg6, int arg7) |
| clearColorAndDepthTextures(GpuTexture arg0, org.joml.Vector4fc arg1, GpuTexture arg2, double arg3, int arg4, int arg5, int arg6, int arg7) |
|
| public void |
| clearDepthTexture(GpuTexture depthTexture, double clearDepth) |
| method_1_1384(GpuTexture arg0, double arg1) |
| clearDepthTexture(GpuTexture arg0, double arg1) |
|
| public void |
|
| public void |
|
| public void |
| writeToTexture(GpuTexture destination, ByteBuffer source, int mipLevel, int depthOrLayer, int destX, int destY, int width, int height) |
| method_1_1399(GpuTexture arg0, ByteBuffer arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
| writeToTexture(GpuTexture arg0, ByteBuffer arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
|
| public void |
| copyBufferToTexture(GpuBufferSlice source, int sourceX, int sourceY, int sourceWidth, int sourceHeight, GpuTexture destination, int destinationX, int destinationY, int copyWidth, int copyHeight, int mipLevel, int arrayLayer) |
| method_1_1398(GpuBufferSlice arg0, int arg1, int arg2, int arg3, int arg4, GpuTexture arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11) |
| writeToTexture(GpuBufferSlice arg0, int arg1, int arg2, int arg3, int arg4, GpuTexture arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11) |
|
| public void |
| copyTextureToBuffer(GpuTexture source, GpuBuffer destination, long offset, Runnable callback, int mipLevel) |
| method_1_1385(GpuTexture arg0, GpuBuffer arg1, long arg2, Runnable arg3, int arg4) |
| copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, long arg2, Runnable arg3, int arg4) |
|
| public void |
| copyTextureToBuffer(GpuTexture source, GpuBuffer destination, long offset, Runnable callback, int mipLevel, int x, int y, int width, int height) |
| method_1_1386(GpuTexture arg0, GpuBuffer arg1, long arg2, Runnable arg3, int arg4, int arg5, int arg6, int arg7, int arg8) |
| copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, long arg2, Runnable arg3, int arg4, int arg5, int arg6, int arg7, int arg8) |
|
| public void |
| copyTextureToTexture(GpuTexture source, GpuTexture destination, int mipLevel, int destX, int destY, int sourceX, int sourceY, int width, int height) |
| method_1_1387(GpuTexture arg0, GpuTexture arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8) |
| copyTextureToTexture(GpuTexture arg0, GpuTexture arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8) |
|
| private boolean |
| awaitSubmitCompletion(long submitIndex, long timeoutNS) |
| method_1_4258(long arg0, long arg1) |
| wait(long waitValue, long arg1) |
|
| public GpuFence |
| createFence() |
| method_1_1389() |
| createFence() |
|
| public void |
|
| public long |
| getTimestampNow() |
| method_1_4265() |
| getTimestampNow() |
|
| private static String |
| lambda$clearColorAndDepthTextures$0() |
| method_1_4266() |
| method_1_4266() |
|