net.minecraft.client.gl

final class VertexArray$Default

extends VertexArray

All mapped superinterfaces:

GpuResource

com.mojang.renderpearl.backend.opengl.VertexArray$Emulated
net.minecraft.class_10869$class_10870
net.minecraft.client.gl.VertexArray$Default

Field summary

Modifier and TypeField
private final int[]
bufferStride
field_1_9423
vertexStrides
private final int[]
bufferDivisor
field_1_9421
vertexStepRates
private final int[]
bufferIndex
field_1_9422
attribSlots
private final int[]
channelCount
field_1_9424
attribFormatChannelCounts
private final int[]
glType
field_1_9426
attribFormatTypes
private final boolean[]
isInteger
field_1_9427
attribFormatsAreIntegers
private final boolean[]
isNormalized
field_1_9428
attribFormatsNormalized
private final int[]
elementOffset
field_1_9425
attribOffsets

Constructor summary

ModifierConstructor
private (GlShaderProgram shaderProgram, BackendRenderPipeline$Layout layout)

Method summary

Modifier and TypeMethod
public void
bind(GpuBufferSlice[] vertexBuffers)
method_68428(class_1_1254[] arg0)
setupBuffer(GpuBufferSlice[] arg0)