History - net.minecraft.client.gl.VertexBufferManager$DefaultVertexBufferManager
26.3-snapshot-3
Names
com.mojang.blaze3d.opengl.VertexArrayCache$Emulated
com.mojang.renderpearl.backend.opengl.VertexArrayCache$Emulated
Fields
Constructors
Methods
VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer
void (VertexFormat[], boolean, GpuBufferSlice[]): setupCombinedAttributes, method_68430, setupBuffer
VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer
void (VertexFormat[], boolean, GpuBufferSlice[]): setupCombinedAttributes, method_68430, setupBuffer
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer
void (VertexFormat, boolean): setupCombinedAttributes, method_68430, setupBuffer
VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer
void (VertexFormat[], boolean, GpuBufferSlice[]): setupCombinedAttributes, method_68430, setupBuffer
26.1.2
Names
Fields
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Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
com.mojang.blaze3d.opengl.VertexArrayCache$Emulated
net.minecraft.class_10869$class_10870
net.minecraft.client.gl.VertexBufferManager$DefaultVertexBufferManager
Fields
Map<VertexFormat, VertexBufferManager$AllocatedBuffer>: cache, field_57889, cache
DebugLabelManager: debugLabels, field_57890, labeler
Constructors
Methods
void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer
void (VertexFormat, boolean): setupCombinedAttributes, method_68430, setupBuffer