com.mojang.blaze3d.shaders

public record DynamicUniforms$ChunkSectionsValue

implements AppendBuffer$Uploadable

net.minecraft.client.renderer.DynamicGpuData$ChunkSectionInfo
net.minecraft.class_11282$class_12294
com.mojang.blaze3d.shaders.DynamicUniforms$ChunkSectionsValue

Field summary

Modifier and TypeField
private final int
x
comp_5183
x
private final int
y
comp_5184
y
private final int
z
comp_5185
z
private final float
visibility
comp_5186
visibility

Constructor summary

ModifierConstructor
public (int x, int y, int z, float visibility)

Method summary

Modifier and TypeMethod
public void
write(ByteBuffer buffer)
method_71104(ByteBuffer arg0)
write(ByteBuffer arg0)
public int
x()
comp_5183()
x()
public int
y()
comp_5184()
y()
public int
z()
comp_5185()
z()
public float
visibility()
comp_5186()
visibility()