History - com.mojang.blaze3d.shaders.DynamicUniforms$ChunkSectionsValue
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.gl.DynamicUniforms$ChunkSectionsValue
com.mojang.blaze3d.shaders.DynamicUniforms$ChunkSectionsValue
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.DynamicUniforms$ChunkSectionInfo
net.minecraft.class_11282$class_12294
net.minecraft.client.gl.DynamicUniforms$ChunkSectionsValue
Fields
org.joml.Matrix4fc: modelView, comp_5182, modelView
int: x, comp_5183, x
int: y, comp_5184, y
int: z, comp_5185, z
float: visibility, comp_5186, visibility
int: textureAtlasWidth, comp_5187, textureAtlasWidth
int: textureAtlasHeight, comp_5188, textureAtlasHeight
Constructors
(org.joml.Matrix4fc, int, int, int, float, int, int)
Methods
void (ByteBuffer): write, method_71104, write
org.joml.Matrix4fc (): modelView, comp_5182, modelView
int (): x, comp_5183, x
int (): y, comp_5184, y
int (): z, comp_5185, z
float (): visibility, comp_5186, visibility
int (): textureAtlasWidth, comp_5187, textureAtlasWidth
int (): textureAtlasHeight, comp_5188, textureAtlasHeight