| public boolean |
| hasPlayer |
| field_1_9924 |
| hasPlayer |
|
| public PlayerEntityRenderState |
| avatarRenderState |
| field_1_9920 |
| player |
|
| public final ArmsRenderState |
| firstPersonHandsAndItems |
| field_1_9923 |
| arms |
|
| public float |
| portalEffectIntensity |
| field_1_9930 |
| nauseaIntensity |
|
| public float |
| nauseaEffectIntensity |
| field_1_9929 |
| nauseaFadeFactor |
|
| public float |
| spinningEffectAngle |
| field_1_9931 |
| nauseaWobbleAngle |
|
| public boolean |
| isEyeInWater |
| field_1_9925 |
| showUnderwaterOverlay |
|
| public boolean |
| isOnFire |
| field_1_9926 |
| onFire |
|
| public boolean |
| isUnderWater |
| field_1_9927 |
| submergedInWater |
|
| public double |
| eyePositionY |
| field_1_9922 |
| cameraY |
|
| public OverlayRenderState$ObstructionOverlay |
| blockOverlay |
| field_1_9921 |
| obstructionOverlay |
|
| public OverlayRenderState$UnderwaterOverlay |
| waterOverlay |
| field_1_9932 |
| underwaterOverlay |
|
| public OverlayRenderState$FloatingItemOverlay |
| itemActivation |
| field_1_9928 |
| floatingItem |
|