net.minecraft.client.render.entity.model

public class DrownedEntityModel

extends ZombieEntityModel<ZombieEntityRenderState>

All mapped superinterfaces:

ModelWithArms, ModelWithHead

net.minecraft.client.model.monster.zombie.DrownedModel
net.minecraft.class_564
net.minecraft.client.render.entity.model.DrownedEntityModel

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
public static TexturedModelData
createBodyLayer(CubeDeformation g)
method_31993(class_5605 arg0)
getTexturedModelData(Dilation dilation)
protected void
setupAttackAnimation(ZombieRenderState state)
method_1_9113(class_10086 arg0)
animateArms(ZombieEntityRenderState arg0)
protected void
setupSwimAnimation(ZombieRenderState state, float animationPos, float swimAmount)
method_1_10289(class_10086 arg0, float arg1, float arg2)
setLimbAngles(ZombieEntityRenderState arg0, float arg1, float arg2)
protected void
setupAttackAnimation(HumanoidRenderState state)
method_29353(class_10034 arg0)
animateArms(BipedEntityRenderState arg0)
protected void
setupSwimAnimation(HumanoidRenderState state, float animationPos, float swimAmount)
method_1_9025(class_10034 arg0, float arg1, float arg2)
setLimbAngles(BipedEntityRenderState arg0, float arg1, float arg2)