History - net.minecraft.client.render.entity.model.DrownedEntityModel

26.3-pre-2

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Methods

26.3-pre-1

Names

Fields

Constructors

Methods

void (ZombieEntityRenderState): setupAnim, method_1_10041, setAngles

void (BipedEntityRenderState): setupAnim, method_17087, setAngles

void (Object): setupAnim, method_2819, setAngles

void (ZombieEntityRenderState): setupAttackAnimation, method_1_9113, animateArms

void (ZombieEntityRenderState, float, float): setupSwimAnimation, method_1_10289, setLimbAngles

void (BipedEntityRenderState): setupAttackAnimation, method_29353, animateArms

void (BipedEntityRenderState, float, float): setupSwimAnimation, method_1_9025, setLimbAngles

26.3-snapshot-10

Names

Fields

Constructors

Methods

void (ZombieEntityRenderState): setupAnim, method_1_10041, setAngles

void (BipedEntityRenderState): setupAnim, method_17087, setAngles

void (Object): setupAnim, method_2819, setAngles

void (ZombieEntityRenderState): setupAttackAnimation, method_1_9118, animateArms

void (ZombieEntityRenderState, float, float): setupSwimAnimation, method_1_9119, setLimbAngles

void (BipedEntityRenderState): setupAttackAnimation, method_29353, animateArms

void (BipedEntityRenderState, float, float): setupSwimAnimation, method_1_9025, setLimbAngles

26.3-snapshot-9

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26.3-snapshot-8

Names

Fields

Constructors

Methods

void (ZombieEntityRenderState, float, float): setupSwimAnimation, method_1_9119, method_1_9025

void (ZombieEntityRenderState, float, float): setupSwimAnimation, method_1_9119, setLimbAngles

void (BipedEntityRenderState, float, float): setupSwimAnimation, method_1_9025, method_1_9025

void (BipedEntityRenderState, float, float): setupSwimAnimation, method_1_9025, setLimbAngles

26.3-snapshot-7

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26.3-snapshot-6

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26.3-snapshot-5

Names

Fields

Constructors

Methods

void (ZombieEntityRenderState): setupAnim, method_17791, setAngles

void (BipedEntityRenderState): setupAnim, method_17087, setAngles

void (Object): setupAnim, method_2819, setAngles

void (ZombieEntityRenderState): setupAttackAnimation, method_1_9118, animateArms

void (ZombieEntityRenderState, float, float): setupSwimAnimation, method_1_9119, method_1_9025

void (BipedEntityRenderState): setupAttackAnimation, method_29353, animateArms

void (BipedEntityRenderState, float, float): setupSwimAnimation, method_1_9025, method_1_9025

26.3-snapshot-4

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26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

Names

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Methods

1.21.11_unobfuscated

Names

net.minecraft.client.model.monster.zombie.DrownedModel

net.minecraft.class_564

net.minecraft.client.render.entity.model.DrownedEntityModel

Fields

Constructors

(ModelPart)

Methods

TexturedModelData (Dilation): createBodyLayer, method_31993, getTexturedModelData

void (ZombieEntityRenderState): setupAnim, method_17791, setAngles

void (BipedEntityRenderState): setupAnim, method_17087, setAngles

void (Object): setupAnim, method_2819, setAngles