| public Vec3d |
|
| public boolean |
| shouldRender(Shulker entity, Frustum culler, double camX, double camY, double camZ) |
| method_4112(class_1606 arg0, class_4604 arg1, double arg2, double arg3, double arg4) |
| shouldRender(ShulkerEntity arg0, Frustum arg1, double arg2, double arg3, double arg4) |
|
| public Identifier |
|
| public ShulkerEntityRenderState |
| createRenderState() |
| method_55269() |
| createRenderState() |
|
| public void |
|
| public static Identifier |
|
| protected void |
|
| public void |
|
| protected void |
|
| public Identifier |
|
| public void |
|
| public EntityRenderState |
| createRenderState() |
| method_55269() |
| createRenderState() |
|
| public Vec3d |
|
| public boolean |
| shouldRender(Entity entity, Frustum culler, double camX, double camY, double camZ) |
| method_3933(class_1297 arg0, class_4604 arg1, double arg2, double arg3, double arg4) |
| shouldRender(Entity arg0, Frustum arg1, double arg2, double arg3, double arg4) |
|
| private static Identifier[] |
| lambda$TEXTURE_LOCATION$0(int arg0) |
| method_22791(int arg0) |
| method_22791(int arg0) |
|
| private static Identifier |
|
| private static String |
|
| private static String |
|