History - net.minecraft.client.render.entity.ShulkerEntityRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Methods

26.3-snapshot-1

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Fields

Constructors

Methods

26.2

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Fields

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Methods

26.1.2

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Fields

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Methods

26.1.1

Names

Fields

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Methods

26.1

Names

Fields

Constructors

Methods

Identifier[] (int): lambda$static$3, method_22791, method_22791

Identifier[] (int): lambda$TEXTURE_LOCATION$0, method_22791, method_22791

Identifier (SpriteIdentifier): lambda$static$2, method_22792, method_22792

String (String): lambda$static$1, method_60910, method_60910

String (String): lambda$static$2, method_60910, method_60910

Identifier (SpriteIdentifier): lambda$static$1, method_22792, method_22792

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.ShulkerRenderer

net.minecraft.class_943

net.minecraft.client.render.entity.ShulkerEntityRenderer

Fields

Identifier: DEFAULT_TEXTURE_LOCATION, field_4781, TEXTURE

Identifier[]: TEXTURE_LOCATION, field_4780, COLORED_TEXTURES

Constructors

(EntityRendererFactory$Context)

Methods

Vec3d (ShulkerEntityRenderState): getRenderOffset, method_23189, getPositionOffset

boolean (ShulkerEntity, Frustum, double, double, double): shouldRender, method_4112, shouldRender

Identifier (ShulkerEntityRenderState): getTextureLocation, method_4111, getTexture

ShulkerEntityRenderState (): createRenderState, method_55269, createRenderState

void (ShulkerEntity, ShulkerEntityRenderState, float): extractRenderState, method_62526, updateRenderState

Identifier (DyeColor): getTextureLocation, method_37105, getTexture

void (ShulkerEntityRenderState, MatrixStack, float, float): setupRotations, method_4114, setupTransforms

void (LivingEntity, LivingEntityRenderState, float): extractRenderState, method_62355, updateRenderState

void (LivingEntityRenderState, MatrixStack, float, float): setupRotations, method_4058, setupTransforms

Identifier (LivingEntityRenderState): getTextureLocation, method_3885, getTexture

void (Entity, EntityRenderState, float): extractRenderState, method_62354, updateRenderState

EntityRenderState (): createRenderState, method_55269, createRenderState

Vec3d (EntityRenderState): getRenderOffset, method_23169, getPositionOffset

boolean (Entity, Frustum, double, double, double): shouldRender, method_3933, shouldRender

Identifier[] (int): lambda$static$3, method_22791, method_22791

Identifier (SpriteIdentifier): lambda$static$2, method_22792, method_22792

String (String): lambda$static$1, method_60910, method_60910

String (String): lambda$static$0, method_60911, method_60911