net.minecraft.block

public class DoorBlock

extends Block

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.DoorBlock
net.minecraft.class_2323
net.minecraft.block.DoorBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DoorBlock>
CODEC
field_46337
CODEC
public static final EnumProperty<Direction>
FACING
field_10938
FACING
public static final EnumProperty<DoubleBlockHalf>
HALF
field_10946
HALF
public static final EnumProperty<DoorHinge>
HINGE
field_10941
HINGE
public static final BooleanProperty
OPEN
field_10945
OPEN
public static final BooleanProperty
POWERED
field_10940
POWERED
private static final Map<Direction, VoxelShape>
SHAPES
field_55753
SHAPES_BY_DIRECTION
private final BlockSetType
type
field_42757
blockSetType

Constructor summary

ModifierConstructor
protected (BlockSetType type, AbstractBlock$Settings settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends DoorBlock>
codec()
method_53969()
getCodec()
public BlockSetType
type()
method_51169()
getBlockSetType()
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
public BlockState
playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public void
setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
private DoorHinge
getHinge(BlockPlaceContext context)
method_10035(class_1750 arg0)
getHinge(ItemPlacementContext ctx)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public boolean
isOpen(BlockState state)
method_30841(class_2680 arg0)
isOpen(BlockState state)
public void
setOpen(Entity sourceEntity, Level level, BlockState state, BlockPos pos, boolean shouldOpen)
method_10033(class_1297 arg0, class_1937 arg1, class_2680 arg2, class_2338 arg3, boolean arg4)
setOpen(Entity entity, World world, BlockState state, BlockPos pos, boolean open)
protected void
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private void
playSound(Entity entity, Level level, BlockPos pos, boolean open)
method_10036(class_1297 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
playOpenCloseSound(Entity entity, World world, BlockPos pos, boolean open)
protected BlockState
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected long
getSeed(BlockState state, BlockPos pos)
method_9535(class_2680 arg0, class_2338 arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public static boolean
isWoodenDoor(Level level, BlockPos pos)
method_24795(class_1937 arg0, class_2338 arg1)
canOpenByHand(World world, BlockPos pos)
public static boolean
isWoodenDoor(BlockState state)
method_24796(class_2680 arg0)
canOpenByHand(BlockState state)
private static com.mojang.datafixers.kinds.App
lambda$static$0(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0)
method_54010(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0)
method_54010(com.mojang.serialization.codecs.RecordCodecBuilder$Instance instance)