| public com.mojang.serialization.MapCodec<BedBlock> |
| codec() |
| method_53969() |
| getCodec() |
|
| public static Direction |
|
| protected ActionResult |
| useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) |
| method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) |
| onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
|
| private boolean |
|
| public void |
| fallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance) |
| method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, double arg4) |
| onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, double arg4) |
|
| protected BlockState |
| updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) |
| method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) |
| getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
| private static Direction |
|
| public BlockState |
|
| public BlockState |
|
| protected VoxelShape |
|
| public static Direction |
|
| public static DoubleBlockProperties$Type |
|
| private static boolean |
|
| public static Optional<Vec3d> |
| findStandUpPosition(EntityType<?> type, CollisionGetter level, BlockPos pos, Direction forward, float yaw) |
| method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, float arg4) |
| findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, float spawnAngle) |
|
| private static Optional<Vec3d> |
| findBunkBedStandUpPosition(EntityType<?> type, CollisionGetter level, BlockPos pos, Direction forward, Direction side) |
| method_30835(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, class_2350 arg4) |
| findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, Direction respawnDirection) |
|
| private static Optional<Vec3d> |
| findStandUpPositionAtOffset(EntityType<?> type, CollisionGetter level, BlockPos pos, int[][] offsets, boolean checkDangerous) |
| method_30836(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int[][] arg3, boolean arg4) |
| findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, int[][] possibleOffsets, boolean ignoreInvalidPos) |
|
| protected void |
|
| public void |
| setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack) |
| method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) |
| onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) |
|
| public DyeColor |
| getColor() |
| method_9487() |
| getColor() |
|
| protected long |
|
| protected boolean |
|
| private static int[][] |
|
| private static int[][] |
|
| private static int[][] |
|
| private static void |
|
| private static Map |
| lambda$static$1() |
| method_66389() |
| method_66389() |
|
| private static com.mojang.datafixers.kinds.App |
| lambda$static$0(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0) |
| method_53978(com.mojang.serialization.codecs.RecordCodecBuilder$Instance arg0) |
| method_53978(com.mojang.serialization.codecs.RecordCodecBuilder$Instance instance) |
|