| public Vec3i |
|
| public List<StructureTemplate$JigsawBlockInfo> |
|
| public BlockBox |
|
| public boolean |
| place(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos position, BlockPos referencePos, Rotation rotation, BoundingBox chunkBB, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) |
| method_16626(class_3485 arg0, class_5281 arg1, class_5138 arg2, class_2794 arg3, class_2338 arg4, class_2338 arg5, class_2470 arg6, class_3341 arg7, class_5819 arg8, class_9822 arg9, boolean arg10) |
| generate(StructureTemplateManager arg0, StructureWorldAccess arg1, StructureAccessor arg2, ChunkGenerator arg3, BlockPos arg4, BlockPos arg5, BlockRotation arg6, BlockBox arg7, Random arg8, StructureLiquidSettings arg9, boolean arg10) |
|
| public StructurePoolElementType<?> |
| getType() |
| method_16757() |
| getType() |
|
| private static EmptyPoolElement |
| lambda$static$0() |
| method_28870() |
| method_28870() |
|