| public static void |
| resetPieces() |
| method_14855() |
| init() |
|
| private static boolean |
| updatePieceWeight() |
| method_14852() |
| checkRemainingPieces() |
|
| private static StrongholdGenerator$Piece |
| findAndCreatePieceFactory(Class<? extends StrongholdPieces$StrongholdPiece> pieceClass, StructurePieceAccessor structurePieceAccessor, RandomSource random, int footX, int footY, int footZ, Direction direction, int depth) |
| method_14847(Class<? extends class_3421$class_3437> arg0, class_6130 arg1, class_5819 arg2, int arg3, int arg4, int arg5, class_2350 arg6, int arg7) |
| createPiece(Class<? extends StrongholdGenerator$Piece> pieceType, StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) |
|
| private static StrongholdGenerator$Piece |
| generatePieceFromSmallDoor(StrongholdPieces$StartPiece startPiece, StructurePieceAccessor structurePieceAccessor, RandomSource random, int footX, int footY, int footZ, Direction direction, int depth) |
| method_14851(class_3421$class_3434 arg0, class_6130 arg1, class_5819 arg2, int arg3, int arg4, int arg5, class_2350 arg6, int arg7) |
| pickPiece(StrongholdGenerator$Start start, StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) |
|
| private static StructurePiece |
| generateAndAddPiece(StrongholdPieces$StartPiece startPiece, StructurePieceAccessor structurePieceAccessor, RandomSource random, int footX, int footY, int footZ, Direction direction, int depth) |
| method_14854(class_3421$class_3434 arg0, class_6130 arg1, class_5819 arg2, int arg3, int arg4, int arg5, class_2350 arg6, int arg7) |
| pieceGenerator(StrongholdGenerator$Start start, StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) |
|