net.minecraft.entity.mob

public class WitherSkeletonEntity

extends AbstractSkeletonEntity

All mapped superinterfaces:

Nameable, EntityLike, UniquelyIdentifiable, ScoreHolder, DataTracked, ComponentsAccess, HeldItemContext, StackReferenceGetter, DebugTrackable, EntryConvertible, Attackable, ServerWaypoint, Waypoint, Targeter, EquipmentHolder, Leashable, Monster, RangedAttackMob

net.minecraft.world.entity.monster.skeleton.WitherSkeleton
net.minecraft.class_1639
net.minecraft.entity.mob.WitherSkeletonEntity

Constructor summary

ModifierConstructor
public (EntityType<? extends WitherSkeletonEntity> type, World level)

Method summary

Modifier and TypeMethod
protected void
registerGoals()
method_5959()
initGoals()
protected SoundEvent
getAmbientSound()
method_5994()
getAmbientSound()
protected SoundEvent
getHurtSound(DamageSource source)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
getDeathSound()
method_6002()
getDeathSound()
SoundEvent
getStepSound()
method_6998()
getStepSound()
public TagKey<Item>
getPreferredWeaponType()
method_65345()
getPreferredWeapons()
public boolean
canHoldItem(ItemStack itemStack)
method_5939(class_1799 arg0)
canPickupItem(ItemStack arg0)
protected void
populateDefaultEquipmentSlots(RandomSource random, DifficultyInstance difficulty)
method_5964(class_5819 arg0, class_1266 arg1)
initEquipment(Random arg0, LocalDifficulty arg1)
protected void
populateDefaultEquipmentEnchantments(ServerLevelAccessor level, RandomSource random, DifficultyInstance localDifficulty)
method_5984(class_5425 arg0, class_5819 arg1, class_1266 arg2)
updateEnchantments(ServerWorldAccess arg0, Random arg1, LocalDifficulty arg2)
public EntityData
finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, SpawnGroupData groupData)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
public boolean
doHurtTarget(ServerLevel level, Entity target)
method_6121(class_3218 arg0, class_1297 arg1)
tryAttack(ServerWorld arg0, Entity arg1)
protected PersistentProjectileEntity
getArrow(ItemStack projectile, float power, ItemStack firingWeapon)
method_6996(class_1799 arg0, float arg1, class_1799 arg2)
createArrowProjectile(ItemStack arg0, float arg1, ItemStack arg2)
public boolean
canBeAffected(MobEffectInstance newEffect)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance arg0)