net.minecraft.block

public class PointedDripstoneBlock

extends Block implements Waterloggable, Falling

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Waterloggable, FluidDrainable, FluidFillable, Falling

net.minecraft.world.level.block.PointedDripstoneBlock
net.minecraft.class_5689
net.minecraft.block.PointedDripstoneBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<PointedDripstoneBlock>
CODEC
field_46413
CODEC
public static final EnumProperty<Direction>
TIP_DIRECTION
field_28050
VERTICAL_DIRECTION
public static final EnumProperty<Thickness>
THICKNESS
field_28051
THICKNESS
public static final BooleanProperty
WATERLOGGED
field_28052
WATERLOGGED
private static final int
MAX_SEARCH_LENGTH_WHEN_CHECKING_DRIP_TYPE
field_31205
field_31205
private static final int
DELAY_BEFORE_FALLING
field_31207
field_31207
private static final float
DRIP_PROBABILITY_PER_ANIMATE_TICK
field_31208
field_31208
private static final float
DRIP_PROBABILITY_PER_ANIMATE_TICK_IF_UNDER_LIQUID_SOURCE
field_31209
field_31209
private static final int
MAX_SEARCH_LENGTH_BETWEEN_STALACTITE_TIP_AND_CAULDRON
field_31210
field_31210
private static final float
WATER_TRANSFER_PROBABILITY_PER_RANDOM_TICK
field_31211
WATER_DRIP_CHANCE
private static final float
LAVA_TRANSFER_PROBABILITY_PER_RANDOM_TICK
field_31212
LAVA_DRIP_CHANCE
private static final double
MIN_TRIDENT_VELOCITY_TO_BREAK_DRIPSTONE
field_31213
field_31213
private static final float
STALACTITE_DAMAGE_PER_FALL_DISTANCE_AND_SIZE
field_31214
field_31214
private static final int
STALACTITE_MAX_DAMAGE
field_31215
field_31215
private static final int
MAX_STALACTITE_HEIGHT_FOR_DAMAGE_CALCULATION
field_31200
field_31200
private static final float
STALAGMITE_FALL_DISTANCE_OFFSET
field_31201
field_31201
private static final int
STALAGMITE_FALL_DAMAGE_MODIFIER
field_31202
field_31202
private static final float
AVERAGE_DAYS_PER_GROWTH
field_33566
field_33566
private static final float
GROWTH_PROBABILITY_PER_RANDOM_TICK
field_33567
field_33567
private static final int
MAX_GROWTH_LENGTH
field_33568
MAX_STALACTITE_GROWTH
private static final int
MAX_STALAGMITE_SEARCH_RANGE_WHEN_GROWING
field_33569
STALACTITE_FLOOR_SEARCH_RANGE
private static final VoxelShape
SHAPE_TIP_MERGE
field_28053
TIP_MERGE_SHAPE
private static final VoxelShape
SHAPE_TIP_UP
field_28054
UP_TIP_SHAPE
private static final VoxelShape
SHAPE_TIP_DOWN
field_28055
DOWN_TIP_SHAPE
private static final VoxelShape
SHAPE_FRUSTUM
field_28058
FRUSTUM_SHAPE
private static final VoxelShape
SHAPE_MIDDLE
field_28056
MIDDLE_SHAPE
private static final VoxelShape
SHAPE_BASE
field_28057
BASE_SHAPE
private static final double
STALACTITE_DRIP_START_PIXEL
field_31203
DOWN_TIP_Y
private static final float
MAX_HORIZONTAL_OFFSET
field_31204
MAX_HORIZONTAL_MODEL_OFFSET
private static final VoxelShape
REQUIRED_SPACE_TO_DRIP_THROUGH_NON_SOLID_BLOCK
field_36340
DRIP_COLLISION_SHAPE

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<PointedDripstoneBlock>
codec()
method_53969()
getCodec()
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
public void
fallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance)
method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, double arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, double arg4)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected void
randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public static void
maybeTransferFluid(BlockState state, ServerLevel level, BlockPos pos, float randomValue)
method_32772(class_2680 arg0, class_3218 arg1, class_2338 arg2, float arg3)
dripTick(BlockState state, ServerWorld world, BlockPos pos, float dripChance)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected FluidState
getFluidState(BlockState state)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
isCollisionShapeFullBlock(BlockState state, BlockGetter level, BlockPos pos)
method_37403(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isShapeFullCube(BlockState arg0, BlockView arg1, BlockPos arg2)
protected float
getMaxHorizontalOffset()
method_32913()
getMaxHorizontalModelOffset()
public void
onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity entity)
method_10129(class_1937 arg0, class_2338 arg1, class_1540 arg2)
onDestroyedOnLanding(World arg0, BlockPos arg1, FallingBlockEntity arg2)
public DamageSource
getFallDamageSource(Entity entity)
method_32898(class_1297 arg0)
getDamageSource(Entity arg0)
private static void
spawnFallingStalactite(BlockState state, ServerLevel level, BlockPos pos)
method_32771(class_2680 arg0, class_3218 arg1, class_2338 arg2)
spawnFallingBlock(BlockState state, ServerWorld world, BlockPos pos)
public static void
growStalactiteOrStalagmiteIfPossible(BlockState stalactiteStartState, ServerLevel level, BlockPos stalactiteStartPos, RandomSource random)
method_36375(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
tryGrow(BlockState state, ServerWorld world, BlockPos pos, Random random)
private static void
growStalagmiteBelow(ServerLevel level, BlockPos posAboveStalagmite)
method_36368(class_3218 arg0, class_2338 arg1)
tryGrowStalagmite(ServerWorld world, BlockPos pos)
private static void
grow(ServerLevel level, BlockPos growFromPos, Direction growToDirection)
method_36369(class_3218 arg0, class_2338 arg1, class_2350 arg2)
tryGrow(ServerWorld world, BlockPos pos, Direction direction)
private static void
createDripstone(LevelAccessor level, BlockPos pos, Direction direction, DripstoneThickness thickness)
method_36370(class_1936 arg0, class_2338 arg1, class_2350 arg2, class_5691 arg3)
place(WorldAccess world, BlockPos pos, Direction direction, Thickness thickness)
private static void
createMergedTips(BlockState tipState, LevelAccessor level, BlockPos tipPos)
method_36376(class_2680 arg0, class_1936 arg1, class_2338 arg2)
growMerged(BlockState state, WorldAccess world, BlockPos pos)
public static void
spawnDripParticle(Level level, BlockPos stalactiteTipPos, BlockState stalactiteTipState)
method_32899(class_1937 arg0, class_2338 arg1, class_2680 arg2)
createParticle(World world, BlockPos pos, BlockState state)
private static void
spawnDripParticle(Level level, BlockPos stalactiteTipPos, BlockState stalactiteTipState, Fluid fluidAbove, BlockPos posAbove)
method_32768(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_3611 arg3, class_2338 arg4)
createParticle(World world, BlockPos pos, BlockState state, Fluid fluid, BlockPos fluidPos)
private static BlockPos
findTip(BlockState dripstoneState, LevelAccessor level, BlockPos dripstonePos, int maxSearchLength, boolean includeMergedTip)
method_32782(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3, boolean arg4)
getTipPos(BlockState state, WorldAccess world, BlockPos pos, int range, boolean allowMerged)
private static Direction
calculateTipDirection(LevelReader level, BlockPos pos, Direction defaultTipDirection)
method_32777(class_4538 arg0, class_2338 arg1, class_2350 arg2)
getDirectionToPlaceAt(WorldView world, BlockPos pos, Direction direction)
private static Thickness
calculateDripstoneThickness(LevelReader level, BlockPos pos, Direction tipDirection, boolean mergeOpposingTips)
method_32770(class_4538 arg0, class_2338 arg1, class_2350 arg2, boolean arg3)
getThickness(WorldView world, BlockPos pos, Direction direction, boolean tryMerge)
public static boolean
canDrip(BlockState state)
method_32783(class_2680 arg0)
canDrip(BlockState state)
private static boolean
canTipGrow(BlockState tipState, ServerLevel level, BlockPos tipPos)
method_36374(class_2680 arg0, class_3218 arg1, class_2338 arg2)
canGrow(BlockState state, ServerWorld world, BlockPos pos)
private static Optional<BlockPos>
findRootBlock(Level level, BlockPos pos, BlockState dripStoneState, int maxSearchLength)
method_32776(class_1937 arg0, class_2338 arg1, class_2680 arg2, int arg3)
getSupportingPos(World world, BlockPos pos, BlockState state, int range)
private static boolean
isValidPointedDripstonePlacement(LevelReader level, BlockPos pos, Direction tipDirection)
method_32781(class_4538 arg0, class_2338 arg1, class_2350 arg2)
canPlaceAtWithDirection(WorldView world, BlockPos pos, Direction direction)
private static boolean
isTip(BlockState state, boolean includeMergedTip)
method_32784(class_2680 arg0, boolean arg1)
isTip(BlockState state, boolean allowMerged)
private static boolean
isUnmergedTipWithDirection(BlockState state, Direction tipDirection)
method_36372(class_2680 arg0, class_2350 arg1)
isTip(BlockState state, Direction direction)
private static boolean
isStalactite(BlockState state)
method_32785(class_2680 arg0)
isPointingDown(BlockState state)
private static boolean
isStalagmite(BlockState state)
method_35283(class_2680 arg0)
isPointingUp(BlockState state)
private static boolean
isStalactiteStartPos(BlockState state, LevelReader level, BlockPos pos)
method_32778(class_2680 arg0, class_4538 arg1, class_2338 arg2)
isHeldByPointedDripstone(BlockState state, WorldView world, BlockPos pos)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
private static boolean
isPointedDripstoneWithDirection(BlockState blockState, Direction tipDirection)
method_32774(class_2680 arg0, class_2350 arg1)
isPointedDripstoneFacingDirection(BlockState state, Direction direction)
private static BlockPos
findFillableCauldronBelowStalactiteTip(Level level, BlockPos stalactiteTipPos, Fluid fluid)
method_32769(class_1937 arg0, class_2338 arg1, class_3611 arg2)
getCauldronPos(World world, BlockPos pos, Fluid fluid)
public static BlockPos
findStalactiteTipAboveCauldron(Level level, BlockPos cauldronPos)
method_32767(class_1937 arg0, class_2338 arg1)
getDripPos(World world, BlockPos pos)
public static Fluid
getCauldronFillFluidType(ServerLevel level, BlockPos stalactitePos)
method_32775(class_3218 arg0, class_2338 arg1)
getDripFluid(ServerWorld world, BlockPos pos)
private static Optional<PointedDripstoneBlock$DrippingFluid>
getFluidAboveStalactite(Level level, BlockPos stalactitePos, BlockState stalactiteState)
method_33276(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getFluid(World world, BlockPos pos, BlockState state)
private static boolean
canFillCauldron(Fluid fluidAbove)
method_33273(class_3611 arg0)
isFluidLiquid(Fluid fluid)
private static boolean
canGrow(BlockState rootState, BlockState aboveState)
method_36371(class_2680 arg0, class_2680 arg1)
canGrow(BlockState dripstoneBlockState, BlockState waterState)
private static ParticleEffect
getDripParticle(Level level, Fluid fluidAbove, BlockPos posAbove)
method_75744(class_1937 arg0, class_3611 arg1, class_2338 arg2)
getParticleEffect(World world, Fluid fluid, BlockPos pos)
private static Optional<BlockPos>
findBlockVertical(LevelAccessor level, BlockPos pos, Direction$AxisDirection axisDirection, BiPredicate<BlockPos, BlockState> pathPredicate, Predicate<BlockState> targetPredicate, int maxSteps)
method_33272(class_1936 arg0, class_2338 arg1, class_2350$class_2352 arg2, BiPredicate<class_2338, class_2680> arg3, Predicate<class_2680> arg4, int arg5)
searchInDirection(WorldAccess world, BlockPos pos, Direction$AxisDirection direction, BiPredicate<BlockPos, BlockState> continuePredicate, Predicate<BlockState> stopPredicate, int range)
private static boolean
canDripThrough(BlockGetter level, BlockPos pos, BlockState state)
method_40016(class_1922 arg0, class_2338 arg1, class_2680 arg2)
canDripThrough(BlockView world, BlockPos pos, BlockState state)
private static PointedDripstoneBlock$DrippingFluid
lambda$getFluidAboveStalactite$0(Level arg0, BlockPos arg1)
method_33279(class_1937 arg0, class_2338 arg1)
method_33279(World arg0, BlockPos posx)
private static Fluid
lambda$getCauldronFillFluidType$0(PointedDripstoneBlock$FluidInfo arg0)
method_43131(class_5689$class_7381 arg0)
method_43131(PointedDripstoneBlock$DrippingFluid fluid)
private static boolean
lambda$findStalactiteTipAboveCauldron$0(Level arg0, BlockPos arg1, BlockState arg2)
method_40017(class_1937 arg0, class_2338 arg1, class_2680 arg2)
method_40017(World arg0, BlockPos posx, BlockState state)
private static boolean
lambda$findFillableCauldronBelowStalactiteTip$1(Level arg0, BlockPos arg1, BlockState arg2)
method_40018(class_1937 arg0, class_2338 arg1, class_2680 arg2)
method_40018(World arg0, BlockPos posx, BlockState state)
private static boolean
lambda$findFillableCauldronBelowStalactiteTip$0(Fluid arg0, BlockState arg1)
method_33274(class_3611 arg0, class_2680 arg1)
method_33274(Fluid arg0, BlockState state)
private static boolean
lambda$findRootBlock$1(BlockState arg0)
method_33281(class_2680 arg0)
method_33281(BlockState statex)
private static boolean
lambda$findRootBlock$0(Direction arg0, BlockPos arg1, BlockState arg2)
method_33275(class_2350 arg0, class_2338 arg1, class_2680 arg2)
method_33275(Direction arg0, BlockPos posx, BlockState statex)
private static boolean
lambda$findTip$1(boolean arg0, BlockState arg1)
method_36373(boolean arg0, class_2680 arg1)
method_36373(boolean arg0, BlockState statex)
private static boolean
lambda$findTip$0(Direction arg0, BlockPos arg1, BlockState arg2)
method_33278(class_2350 arg0, class_2338 arg1, class_2680 arg2)
method_33278(Direction arg0, BlockPos posx, BlockState statex)
private static void
lambda$spawnDripParticle$0(Level arg0, BlockPos arg1, BlockState arg2, PointedDripstoneBlock$FluidInfo arg3)
method_33277(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_5689$class_7381 arg3)
method_33277(World arg0, BlockPos arg1, BlockState arg2, PointedDripstoneBlock$DrippingFluid fluid)
private static void
lambda$animateTick$1(Level arg0, BlockPos arg1, BlockState arg2, PointedDripstoneBlock$FluidInfo arg3)
method_33280(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_5689$class_7381 arg3)
method_33280(World arg0, BlockPos arg1, BlockState arg2, PointedDripstoneBlock$DrippingFluid fluid)
private static boolean
lambda$animateTick$0(float arg0, PointedDripstoneBlock$FluidInfo arg1)
method_33270(float arg0, class_5689$class_7381 arg1)
method_33270(float arg0, PointedDripstoneBlock$DrippingFluid fluid)