net.minecraft.block

public abstract class AbstractCandleBlock

extends Block

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.AbstractCandleBlock
net.minecraft.class_5540
net.minecraft.block.AbstractCandleBlock

Field summary

Modifier and TypeField
public static final int
LIGHT_PER_CANDLE
field_30987
field_30987
public static final BooleanProperty
LIT
field_27083
LIT

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected abstract com.mojang.serialization.MapCodec<? extends AbstractCandleBlock>
codec()
method_53969()
getCodec()
protected abstract Iterable<Vec3d>
getParticleOffsets(BlockState state)
method_31613(class_2680 arg0)
getParticleOffsets(BlockState state)
public static boolean
isLit(BlockState state)
method_35245(class_2680 arg0)
isLitCandle(BlockState state)
protected void
onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
protected boolean
canBeLit(BlockState state)
method_35246(class_2680 arg0)
isNotLit(BlockState state)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private static void
addParticlesAndSound(Level level, Vec3 pos, RandomSource random)
method_31610(class_1937 arg0, class_243 arg1, class_5819 arg2)
spawnCandleParticles(World world, Vec3d vec3d, Random random)
public static void
extinguish(Player player, BlockState state, LevelAccessor level, BlockPos pos)
method_31614(class_1657 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3)
extinguish(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos)
private static void
setLit(LevelAccessor level, BlockState state, BlockPos pos, boolean lit)
method_31612(class_1936 arg0, class_2680 arg1, class_2338 arg2, boolean arg3)
setLit(WorldAccess world, BlockState state, BlockPos pos, boolean lit)
protected void
onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
private static void
lambda$extinguish$0(LevelAccessor arg0, BlockPos arg1, Vec3 arg2)
method_35244(class_1936 arg0, class_2338 arg1, class_243 arg2)
method_35244(WorldAccess arg0, BlockPos arg1, Vec3d offset)
private static void
lambda$animateTick$0(Level arg0, BlockPos arg1, RandomSource arg2, Vec3 arg3)
method_31611(class_1937 arg0, class_2338 arg1, class_5819 arg2, class_243 arg3)
method_31611(World arg0, BlockPos arg1, Random arg2, Vec3d offset)