| public static CaveSurface$Bounded |
| around(int lowest, int highest) |
| method_35326(int arg0, int arg1) |
| method_35326(int floor, int ceiling) |
|
| public static CaveSurface$Bounded |
| inside(int floor, int ceiling) |
| method_32986(int arg0, int arg1) |
| createBounded(int floor, int ceiling) |
|
| public static CaveSurface |
| below(int ceiling) |
| method_32981(int arg0) |
| createHalfWithCeiling(int ceiling) |
|
| public static CaveSurface |
| fromHighest(int highest) |
| method_35327(int arg0) |
| method_35327(int arg0) |
|
| public static CaveSurface |
| above(int floor) |
| method_32988(int arg0) |
| createHalfWithFloor(int floor) |
|
| public static CaveSurface |
| fromLowest(int lowest) |
| method_35329(int arg0) |
| method_35329(int arg0) |
|
| public static CaveSurface |
| line() |
| method_32980() |
| createEmpty() |
|
| public static CaveSurface |
|
| public abstract OptionalInt |
| getCeiling() |
| method_32985() |
| getCeilingHeight() |
|
| public abstract OptionalInt |
| getFloor() |
| method_32987() |
| getFloorHeight() |
|
| public abstract OptionalInt |
| getHeight() |
| method_33385() |
| getOptionalHeight() |
|
| public CaveSurface |
|
| public CaveSurface |
|
| public static Optional<CaveSurface> |
| scan(LevelSimulatedReader level, BlockPos pos, int searchRange, Predicate<BlockState> insideColumn, Predicate<BlockState> validEdge) |
| method_32982(class_3746 arg0, class_2338 arg1, int arg2, Predicate<class_2680> arg3, Predicate<class_2680> arg4) |
| create(TestableWorld world, BlockPos pos, int height, Predicate<BlockState> canGenerate, Predicate<BlockState> canReplace) |
|
| private static OptionalInt |
| scanDirection(LevelSimulatedReader level, int searchRange, Predicate<BlockState> insideColumn, Predicate<BlockState> validEdge, BlockPos$MutableBlockPos mutablePos, int nearestEmptyY, Direction direction) |
| method_34280(class_3746 arg0, int arg1, Predicate<class_2680> arg2, Predicate<class_2680> arg3, class_2338$class_2339 arg4, int arg5, class_2350 arg6) |
| getCaveSurface(TestableWorld world, int height, Predicate<BlockState> canGenerate, Predicate<BlockState> canReplace, BlockPos$Mutable mutablePos, int y, Direction direction) |
|