net.minecraft.block

public class PaleMossCarpetBlock

extends Block implements Fertilizable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Fertilizable

net.minecraft.world.level.block.MossyCarpetBlock
net.minecraft.class_10322
net.minecraft.block.PaleMossCarpetBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<PaleMossCarpetBlock>
CODEC
field_54755
CODEC
public static final BooleanProperty
BASE
field_54756
BOTTOM
public static final EnumProperty<WallShape>
NORTH
field_54757
NORTH
public static final EnumProperty<WallShape>
EAST
field_54758
EAST
public static final EnumProperty<WallShape>
SOUTH
field_54759
SOUTH
public static final EnumProperty<WallShape>
WEST
field_54760
WEST
public static final Map<Direction, EnumProperty<WallShape>>
PROPERTY_BY_DIRECTION
field_55778
WALL_SHAPE_PROPERTIES_BY_DIRECTION
private final Function<BlockState, VoxelShape>
shapes
field_55779
shapeFunction

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<PaleMossCarpetBlock>
codec()
method_53969()
getCodec()
public Function<BlockState, VoxelShape>
makeShapes()
method_66453()
createShapeFunction()
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
propagatesSkylightDown(BlockState state)
method_9579(class_2680 arg0)
isTransparent(BlockState arg0)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private static boolean
hasFaces(BlockState blockState)
method_64799(class_2680 arg0)
hasAnyShape(BlockState state)
private static boolean
canSupportAtFace(BlockGetter level, BlockPos pos, Direction direction)
method_64791(class_1922 arg0, class_2338 arg1, class_2350 arg2)
canGrowOnFace(BlockView world, BlockPos pos, Direction direction)
private static BlockState
getUpdatedState(BlockState state, BlockGetter level, BlockPos pos, boolean createSides)
method_64793(class_2680 arg0, class_1922 arg1, class_2338 arg2, boolean arg3)
updateState(BlockState state, BlockView world, BlockPos pos, boolean arg3)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public static void
placeAt(LevelAccessor level, BlockPos pos, RandomSource random, int updateType)
method_64792(class_1936 arg0, class_2338 arg1, class_5819 arg2, int arg3)
placeAt(WorldAccess world, BlockPos pos, Random random, int flags)
public void
setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
private static BlockState
createTopperWithSideChance(BlockGetter level, BlockPos pos, BooleanSupplier sideSurvivalTest)
method_64790(class_1922 arg0, class_2338 arg1, BooleanSupplier arg2)
createUpperState(BlockView world, BlockPos pos, BooleanSupplier arg2)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected BlockState
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
public static EnumProperty<WallShape>
getPropertyForFace(Direction direction)
method_64795(class_2350 arg0)
getWallShape(Direction face)
public boolean
isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state)
method_9651(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isFertilizable(WorldView arg0, BlockPos arg1, BlockState arg2)
public boolean
isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state)
method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state)
method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
private static boolean
lambda$performBonemeal$0()
method_64796()
method_64796()
private static boolean
lambda$isValidBonemealTarget$0()
method_65161()
method_65161()
private static VoxelShape
lambda$makeShapes$0(Map arg0, Map arg1, BlockState arg2)
method_66452(Map arg0, Map arg1, class_2680 arg2)
method_66452(Map arg0, Map arg1, BlockState state)