| protected void |
| registerGoals() |
| method_5959() |
| initGoals() |
|
| public static DefaultAttributeContainer$Builder |
| createAttributes() |
| method_26916() |
| createIllusionerAttributes() |
|
| public EntityData |
|
| public void |
| aiStep() |
| method_6007() |
| tickMovement() |
|
| public SoundEvent |
| getCelebrateSound() |
| method_20033() |
| getCelebratingSound() |
|
| public Vec3d[] |
| getIllusionOffsets(float a) |
| method_7065(float arg0) |
| getMirrorCopyOffsets(float tickProgress) |
|
| protected SoundEvent |
| getAmbientSound() |
| method_5994() |
| getAmbientSound() |
|
| protected SoundEvent |
| getDeathSound() |
| method_6002() |
| getDeathSound() |
|
| protected SoundEvent |
|
| protected SoundEvent |
| getCastingSoundEvent() |
| method_7142() |
| getCastSpellSound() |
|
| public void |
| applyRaidBuffs(ServerLevel level, int wave, boolean isCaptain) |
| method_16484(class_3218 arg0, int arg1, boolean arg2) |
| addBonusForWave(ServerWorld arg0, int arg1, boolean arg2) |
|
| public void |
|
| public IllagerEntity$State |
| getArmPose() |
| method_6990() |
| getState() |
|