net.minecraft.block.entity

public class BeaconBlockEntity

extends BlockEntity implements NamedScreenHandlerFactory, Nameable, BeamEmitter

All mapped superinterfaces:

DebugTrackable, EntryConvertible, NamedScreenHandlerFactory, ScreenHandlerFactory, Nameable, BeamEmitter

net.minecraft.world.level.block.entity.BeaconBlockEntity
net.minecraft.class_2580
net.minecraft.block.entity.BeaconBlockEntity

Field summary

Modifier and TypeField
private static final int
MAX_LEVELS
field_31304
MAX_LEVEL
public static final List<List<RegistryEntry<StatusEffect>>>
BEACON_EFFECTS
field_11801
EFFECTS_BY_LEVEL
private static final Set<RegistryEntry<StatusEffect>>
VALID_EFFECTS
field_11798
EFFECTS
public static final int
DATA_LEVELS
field_31300
LEVEL_PROPERTY_INDEX
public static final int
DATA_PRIMARY
field_31301
PRIMARY_PROPERTY_INDEX
public static final int
DATA_SECONDARY
field_31302
SECONDARY_PROPERTY_INDEX
public static final int
NUM_DATA_VALUES
field_31303
PROPERTY_COUNT
private static final int
BLOCKS_CHECK_PER_TICK
field_31305
field_31305
private static final Text
DEFAULT_NAME
field_40328
CONTAINER_NAME_TEXT
private static final String
TAG_PRIMARY
field_45784
PRIMARY_EFFECT_NBT_KEY
private static final String
TAG_SECONDARY
field_45785
SECONDARY_EFFECT_NBT_KEY
private List<BeamEmitter$BeamSegment>
beamSections
field_19177
beamSegments
private List<BeamEmitter$BeamSegment>
checkingBeamSections
field_19178
field_19178
private int
levels
field_11803
level
private int
lastCheckY
field_19179
minY
private RegistryEntry<StatusEffect>
primaryPower
field_11795
primary
private RegistryEntry<StatusEffect>
secondaryPower
field_11799
secondary
private Text
name
field_11793
customName
private ContainerLock
lockKey
field_17377
lock
private final PropertyDelegate
dataAccess
field_17378
propertyDelegate

Constructor summary

ModifierConstructor
public (BlockPos pos, BlockState state)

Method summary

Modifier and TypeMethod
private static RegistryEntry<StatusEffect>
filterEffect(Holder<MobEffect> effect)
method_53251(class_6880<class_1291> arg0)
getEffectOrNull(RegistryEntry<StatusEffect> effect)
public static void
tick(Level level, BlockPos pos, BlockState selfState, BeaconBlockEntity entity)
method_16896(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2580 arg3)
tick(World world, BlockPos pos, BlockState state, BeaconBlockEntity blockEntity)
private static int
updateBase(Level level, int x, int y, int z)
method_20293(class_1937 arg0, int arg1, int arg2, int arg3)
updateLevel(World world, int x, int y, int z)
public void
setRemoved()
method_11012()
markRemoved()
private static void
applyEffects(Level level, BlockPos worldPosition, int levels, Holder<MobEffect> primaryPower, Holder<MobEffect> secondaryPower)
method_10940(class_1937 arg0, class_2338 arg1, int arg2, class_6880<class_1291> arg3, class_6880<class_1291> arg4)
applyPlayerEffects(World world, BlockPos pos, int beaconLevel, RegistryEntry<StatusEffect> primaryEffect, RegistryEntry<StatusEffect> secondaryEffect)
public static void
playSound(Level level, BlockPos worldPosition, SoundEvent event)
method_10938(class_1937 arg0, class_2338 arg1, class_3414 arg2)
playSound(World world, BlockPos pos, SoundEvent sound)
public List<BeamEmitter$BeamSegment>
getBeamSections()
method_10937()
getBeamSegments()
public BlockEntityUpdateS2CPacket
getUpdatePacket()
method_38235()
toUpdatePacket()
public NbtCompound
getUpdateTag(HolderLookup$Provider registries)
method_16887(class_7225$class_7874 arg0)
toInitialChunkDataNbt(RegistryWrapper$WrapperLookup arg0)
private static void
storeEffect(ValueOutput output, String field, Holder<MobEffect> effect)
method_53253(class_11372 arg0, String arg1, class_6880<class_1291> arg2)
writeStatusEffect(WriteView view, String key, RegistryEntry<StatusEffect> effect)
private static RegistryEntry<StatusEffect>
loadEffect(ValueInput input, String field)
method_53252(class_11368 arg0, String arg1)
readStatusEffect(ReadView view, String key)
protected void
loadAdditional(ValueInput input)
method_11014(class_11368 arg0)
readData(ReadView arg0)
protected void
saveAdditional(ValueOutput output)
method_11007(class_11372 arg0)
writeData(WriteView arg0)
public void
setCustomName(Component name)
method_10936(class_2561 arg0)
setCustomName(Text customName)
public Text
getCustomName()
method_5797()
getCustomName()
public ScreenHandler
createMenu(int containerId, Inventory inventory, Player player)
method_1_147(int arg0, class_1661 arg1, class_1657 arg2)
createMenu(int arg0, PlayerInventory arg1, PlayerEntity arg2)
public Text
getDisplayName()
method_5476()
getDisplayName()
public Text
getName()
method_5477()
getName()
protected void
applyImplicitComponents(DataComponentGetter components)
method_57568(class_9473 arg0)
readComponents(ComponentsAccess arg0)
protected void
collectImplicitComponents(DataComponentMap$Builder components)
method_57567(class_9323$class_9324 arg0)
addComponents(ComponentMap$Builder arg0)
public void
removeComponentsFromTag(ValueOutput output)
method_57569(class_11372 arg0)
removeFromCopiedStackData(WriteView arg0)
public void
setLevel(Level level)
method_31662(class_1937 arg0)
setWorld(World arg0)
public Packet
getUpdatePacket()
method_38235()
toUpdatePacket()
private static void
lambda$storeEffect$0(ValueOutput arg0, String arg1, ResourceKey arg2)
method_55779(class_11372 arg0, String arg1, class_5321 arg2)
method_55779(WriteView arg0, String arg1, RegistryKey entryKey)