| com.mojang.blaze3d.pipeline.RenderPipeline$Snippet | |
| com.mojang.blaze3d.pipeline.RenderPipeline$Snippet | |
| com.mojang.blaze3d.pipeline.RenderPipeline$Snippet |
Field summary
| Modifier and Type | Field | ||
|---|---|---|---|
| private final Optional<Identifier> |
|
||
| private final Optional<Identifier> |
|
||
| private final Optional<Defines> |
|
||
| private final Optional<List<String>> |
|
||
| private final Optional<List<RenderPipeline$UniformDescription>> |
|
||
| private final Optional<ColorTargetState> |
|
||
| private final Optional<DepthStencilState> |
|
||
| private final Optional<PolygonMode> |
|
||
| private final Optional<Boolean> |
|
||
| private final Optional<VertexFormat> |
|
||
| private final Optional<VertexFormat$DrawMode> |
|
Constructor summary
| Modifier | Constructor |
|---|---|
| public | (Optional<Identifier> vertexShader, Optional<Identifier> fragmentShader, Optional<Defines> shaderDefines, Optional<List<String>> samplers, Optional<List<RenderPipeline$UniformDescription>> uniforms, Optional<ColorTargetState> colorTargetState, Optional<DepthStencilState> depthStencilState, Optional<PolygonMode> polygonMode, Optional<Boolean> cull, Optional<VertexFormat> vertexFormat, Optional<VertexFormat$DrawMode> vertexFormatMode) |
Method summary
| Modifier and Type | Method | ||
|---|---|---|---|
| public Optional<Identifier> |
|
||
| public Optional<Identifier> |
|
||
| public Optional<Defines> |
|
||
| public Optional<List<String>> |
|
||
| public Optional<List<RenderPipeline$UniformDescription>> |
|
||
| public Optional<ColorTargetState> |
|
||
| public Optional<DepthStencilState> |
|
||
| public Optional<PolygonMode> |
|
||
| public Optional<Boolean> |
|
||
| public Optional<VertexFormat> |
|
||
| public Optional<VertexFormat$DrawMode> |
|