net.minecraft.item

public class WindChargeItem

extends Item implements ProjectileItem

All mapped superinterfaces:

ItemConvertible, ToggleableFeature, ProjectileItem

net.minecraft.world.item.WindChargeItem
net.minecraft.class_9239
net.minecraft.item.WindChargeItem

Field summary

Modifier and TypeField
public static float
PROJECTILE_SHOOT_POWER
field_55047
POWER

Constructor summary

ModifierConstructor
public (Item$Settings properties)

Method summary

Modifier and TypeMethod
public ActionResult
use(Level level, Player player, InteractionHand hand)
method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2)
use(World arg0, PlayerEntity arg1, Hand arg2)
public ProjectileEntity
asProjectile(Level level, Position position, ItemStack itemStack, Direction direction)
method_58648(class_1937 arg0, class_2374 arg1, class_1799 arg2, class_2350 arg3)
createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3)
public void
shoot(Projectile projectile, double xd, double yd, double zd, float pow, float uncertainty)
method_58654(class_1676 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
initializeProjectile(ProjectileEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
public ProjectileItem$Settings
createDispenseConfig()
method_58653()
getProjectileSettings()
private static Position
lambda$createDispenseConfig$1(BlockSource arg0, Direction arg1)
method_58670(class_2342 arg0, class_2350 arg1)
method_58670(BlockPointer pointer, Direction facing)
private static WindChargeEntity
lambda$use$0(Player arg0, Level arg1, ServerLevel arg2, LivingEntity arg3, ItemStack arg4)
method_61665(class_1657 arg0, class_1937 arg1, class_3218 arg2, class_1309 arg3, class_1799 arg4)
method_61665(PlayerEntity arg0, World arg1, ServerWorld world2, LivingEntity shooter, ItemStack stack)