History - net.minecraft.item.WindChargeItem

26.4-snapshot-7

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26.4-snapshot-6

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26.4-snapshot-5

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26.4-snapshot-4

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26.4-snapshot-3

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26.4-snapshot-2

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26.4-snapshot-1

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26.3

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26.2

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26.1.2

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26.1.1

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26.1

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Position (BlockPointer, Direction): lambda$createDispenseConfig$1, method_58670, method_58670

Position (BlockPointer, Direction): lambda$createDispenseConfig$0, method_58670, method_58670

1.21.11_unobfuscated

Names

net.minecraft.world.item.WindChargeItem

net.minecraft.class_9239

net.minecraft.item.WindChargeItem

Fields

float: PROJECTILE_SHOOT_POWER, field_55047, POWER

Constructors

(Item$Settings)

Methods

ActionResult (World, PlayerEntity, Hand): use, method_7836, use

ProjectileEntity (World, Position, ItemStack, Direction): asProjectile, method_58648, createEntity

void (ProjectileEntity, double, double, double, float, float): shoot, method_58654, initializeProjectile

ProjectileItem$Settings (): createDispenseConfig, method_58653, getProjectileSettings

Position (BlockPointer, Direction): lambda$createDispenseConfig$1, method_58670, method_58670

WindChargeEntity (PlayerEntity, World, ServerWorld, LivingEntity, ItemStack): lambda$use$0, method_61665, method_61665