History - net.minecraft.item.WindChargeItem
26.4-snapshot-7
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26.4-snapshot-6
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26.4-snapshot-5
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26.4-snapshot-4
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26.4-snapshot-3
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26.4-snapshot-2
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26.4-snapshot-1
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26.3
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26.2
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26.1.2
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26.1.1
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26.1
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Position (BlockPointer, Direction): lambda$createDispenseConfig$1, method_58670, method_58670
Position (BlockPointer, Direction): lambda$createDispenseConfig$0, method_58670, method_58670
1.21.11_unobfuscated
Names
net.minecraft.world.item.WindChargeItem
net.minecraft.class_9239
net.minecraft.item.WindChargeItem
Fields
float: PROJECTILE_SHOOT_POWER, field_55047, POWER
Constructors
Methods
ActionResult (World, PlayerEntity, Hand): use, method_7836, use
ProjectileEntity (World, Position, ItemStack, Direction): asProjectile, method_58648, createEntity
void (ProjectileEntity, double, double, double, float, float): shoot, method_58654, initializeProjectile
ProjectileItem$Settings (): createDispenseConfig, method_58653, getProjectileSettings
Position (BlockPointer, Direction): lambda$createDispenseConfig$1, method_58670, method_58670
WindChargeEntity (PlayerEntity, World, ServerWorld, LivingEntity, ItemStack): lambda$use$0, method_61665, method_61665