| protected void |
|
| public Vec3d |
|
| private boolean |
|
| protected boolean |
|
| protected void |
|
| private void |
|
| protected FluidState |
|
| private static boolean |
| canPassThroughWall(Direction direction, BlockGetter level, BlockPos sourcePos, BlockState sourceState, BlockPos targetPos, BlockState targetState) |
| method_15732(class_2350 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_2338 arg4, class_2680 arg5) |
| receivesFlow(Direction face, BlockView world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) |
|
| public abstract Fluid |
| getFlowing() |
| method_15750() |
| getFlowing() |
|
| public FluidState |
| getFlowing(int amount, boolean falling) |
| method_15728(int arg0, boolean arg1) |
| getFlowing(int level, boolean falling) |
|
| public abstract Fluid |
| getSource() |
| method_15751() |
| getStill() |
|
| public FluidState |
| getSource(boolean falling) |
| method_15729(boolean arg0) |
| getStill(boolean falling) |
|
| protected abstract boolean |
|
| protected void |
| spreadTo(LevelAccessor level, BlockPos pos, BlockState state, Direction direction, FluidState target) |
| method_15745(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_2350 arg3, class_3610 arg4) |
| flow(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState) |
|
| protected abstract void |
|
| protected int |
| getSlopeDistance(LevelReader level, BlockPos pos, int pass, Direction from, BlockState state, FlowingFluid$SpreadContext context) |
| method_15742(class_4538 arg0, class_2338 arg1, int arg2, class_2350 arg3, class_2680 arg4, class_3609$class_9900 arg5) |
| getMinFlowDownDistance(WorldView world, BlockPos pos, int arg2, Direction direction, BlockState state, FlowableFluid$SpreadCache spreadCache) |
|
| private boolean |
| isWaterHole(BlockGetter level, BlockPos topPos, BlockState topState, BlockPos bottomPos, BlockState bottomState) |
| method_15736(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2338 arg3, class_2680 arg4) |
| canFlowDownTo(BlockView world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) |
|
| private boolean |
| canPassThrough(BlockGetter level, Fluid fluid, BlockPos sourcePos, BlockState sourceState, Direction direction, BlockPos testPos, BlockState testState, FluidState testFluidState) |
| method_15746(class_1922 arg0, class_3611 arg1, class_2338 arg2, class_2680 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_3610 arg7) |
| canFlowThrough(BlockView world, Fluid fluid, BlockPos pos, BlockState state, Direction face, BlockPos fromPos, BlockState fromState, FluidState fluidState) |
|
| private boolean |
| canMaybePassThrough(BlockGetter level, BlockPos sourcePos, BlockState sourceState, Direction direction, BlockPos testPos, BlockState testState, FluidState testFluidState) |
| method_61813(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2350 arg3, class_2338 arg4, class_2680 arg5, class_3610 arg6) |
| canFlowThrough(BlockView world, BlockPos pos, BlockState state, Direction face, BlockPos fromPos, BlockState fromState, FluidState fluidState) |
|
| private boolean |
|
| protected abstract int |
|
| private int |
|
| protected Map<Direction, FluidState> |
|
| private static boolean |
|
| private static boolean |
|
| private static boolean |
|
| protected abstract int |
|
| protected int |
|
| public void |
|
| protected static int |
|
| private static boolean |
|
| public float |
|
| public float |
|
| public abstract int |
|
| public VoxelShape |
|
| private static VoxelShape |
|
| private static it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap |
| lambda$static$0() |
| method_15735() |
| method_15735() |
|