net.minecraft.client.render.entity

public abstract class BipedEntityRenderer<T extends MobEntity, S extends BipedEntityRenderState, M extends BipedEntityModel<S>>

extends AgeableMobEntityRenderer<T, S, M>

All mapped superinterfaces:

FeatureRendererContext

net.minecraft.client.renderer.entity.HumanoidMobRenderer
net.minecraft.class_909
net.minecraft.client.render.entity.BipedEntityRenderer

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context, M model, float shadowRadius)
public (EntityRendererFactory$Context context, M model, M babyModel, float scale)
public (EntityRendererFactory$Context context, M model, M babyModel, float scale, HeadFeatureRenderer$HeadTransformation headTransformation)

Method summary

Modifier and TypeMethod
protected BipedEntityModel$ArmPose
getArmPose(T mob, HumanoidArm arm)
method_65564(T arg0, class_1306 arg1)
getArmPose(T entity, Arm arm)
public void
extractRenderState(T entity, S state, float partialTicks)
method_62366(T arg0, S arg1, float arg2)
updateRenderState(T arg0, S arg1, float arg2)
public static void
extractHumanoidRenderState(LivingEntity entity, HumanoidRenderState state, float partialTicks, ItemModelResolver itemModelResolver)
method_62461(class_1309 arg0, class_10034 arg1, float arg2, class_10442 arg3)
updateBipedRenderState(LivingEntity entity, BipedEntityRenderState state, float tickProgress, ItemModelManager itemModelResolver)
private static ItemStack
getEquipmentIfRenderable(LivingEntity entity, EquipmentSlot slot)
method_65568(class_1309 arg0, class_1304 arg1)
getEquippedStack(LivingEntity entity, EquipmentSlot slot)
private static Arm
getAttackArm(LivingEntity entity)
method_62462(class_1309 arg0)
getPreferredArm(LivingEntity entity)
public void
extractRenderState(LivingEntity entity, LivingEntityRenderState state, float partialTicks)
method_62355(class_1309 arg0, class_10042 arg1, float arg2)
updateRenderState(LivingEntity arg0, LivingEntityRenderState arg1, float arg2)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)