History - net.minecraft.client.render.entity.BipedEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.HumanoidMobRenderer
net.minecraft.class_909
net.minecraft.client.render.entity.BipedEntityRenderer
Fields
Constructors
(EntityRendererFactory$Context, M, float)
(EntityRendererFactory$Context, M, M, float)
(EntityRendererFactory$Context, M, M, float, HeadFeatureRenderer$HeadTransformation)
Methods
BipedEntityModel$ArmPose (T, Arm): getArmPose, method_65564, getArmPose
void (T, S, float): extractRenderState, method_62366, updateRenderState
void (LivingEntity, BipedEntityRenderState, float, ItemModelManager): extractHumanoidRenderState, method_62461, updateBipedRenderState
ItemStack (LivingEntity, EquipmentSlot): getEquipmentIfRenderable, method_65568, getEquippedStack
Arm (LivingEntity): getAttackArm, method_62462, getPreferredArm
void (LivingEntity, LivingEntityRenderState, float): extractRenderState, method_62355, updateRenderState
void (Entity, EntityRenderState, float): extractRenderState, method_62354, updateRenderState