History - net.minecraft.client.render.entity.BipedEntityRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Methods

26.3-snapshot-1

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Fields

Constructors

Methods

26.2

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Methods

26.1.2

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26.1.1

Names

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26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.HumanoidMobRenderer

net.minecraft.class_909

net.minecraft.client.render.entity.BipedEntityRenderer

Fields

Constructors

(EntityRendererFactory$Context, M, float)

(EntityRendererFactory$Context, M, M, float)

(EntityRendererFactory$Context, M, M, float, HeadFeatureRenderer$HeadTransformation)

Methods

BipedEntityModel$ArmPose (T, Arm): getArmPose, method_65564, getArmPose

void (T, S, float): extractRenderState, method_62366, updateRenderState

void (LivingEntity, BipedEntityRenderState, float, ItemModelManager): extractHumanoidRenderState, method_62461, updateBipedRenderState

ItemStack (LivingEntity, EquipmentSlot): getEquipmentIfRenderable, method_65568, getEquippedStack

Arm (LivingEntity): getAttackArm, method_62462, getPreferredArm

void (LivingEntity, LivingEntityRenderState, float): extractRenderState, method_62355, updateRenderState

void (Entity, EntityRenderState, float): extractRenderState, method_62354, updateRenderState