| public float |
| getVisibility(long now) |
| method_76298(long arg0) |
| method_76298(long arg0) |
|
| public void |
| setFadeDuration(long fadeDuration) |
| method_76548(long arg0) |
| method_76548(long arg0) |
|
| public void |
| setWasPreviouslyEmpty(boolean wasPreviouslyEmpty) |
| method_76547(boolean arg0) |
| method_76547(boolean arg0) |
|
| public boolean |
| wasPreviouslyEmpty() |
| method_76546() |
| method_76546() |
|
| private boolean |
| doesChunkExistAt(long sectionNode) |
| method_3651(long arg0) |
| isChunkNonEmpty(long sectionPos) |
|
| public boolean |
| hasAllNeighbors() |
| method_3673() |
| shouldBuild() |
|
| public Box |
| getBoundingBox() |
| method_40051() |
| getBoundingBox() |
|
| public CompletableFuture<Void> |
|
| public CompletableFuture<Void> |
|
| public void |
| setSectionNode(long sectionNode) |
| method_62973(long arg0) |
| setSectionPos(long sectionPos) |
|
| public AbstractChunkRenderData |
| getSectionMesh() |
| method_72052() |
| getCurrentRenderData() |
|
| public void |
| reset() |
| method_3675() |
| clear() |
|
| public BlockPos |
| getRenderOrigin() |
| method_3670() |
| getOrigin() |
|
| public long |
| getSectionNode() |
| method_62975() |
| getSectionPos() |
|
| public void |
| setDirty(boolean fromPlayer) |
| method_3654(boolean arg0) |
| scheduleRebuild(boolean important) |
|
| public void |
| setNotDirty() |
| method_3662() |
| cancelRebuild() |
|
| public boolean |
| isDirty() |
| method_3672() |
| needsRebuild() |
|
| public boolean |
| isDirtyFromPlayer() |
| method_3661() |
| needsImportantRebuild() |
|
| public long |
|
| public void |
|
| public boolean |
| hasTranslucentGeometry() |
| method_64065() |
| hasTranslucentLayer() |
|
| public boolean |
| transparencyResortingScheduled() |
| method_64066() |
| isCurrentlySorting() |
|
| protected void |
| cancelTasks() |
| method_3663() |
| cancel() |
|
| public ChunkBuilder$BuiltChunk$Task |
|
| public void |
|
| public void |
|
| private void |
|
| private VertexSorter |
|
| private void |
|
| private void |
|
| private void |
|