| public static TexturedModelData |
| createHeadLayer() |
| method_32136() |
| getHeadTexturedModelData() |
|
| public static TexturedModelData |
| createFootLayer() |
| method_32137() |
| getFootTexturedModelData() |
|
| public BedBlockEntityRenderState |
| createRenderState() |
| method_74335() |
| createRenderState() |
|
| public void |
| extractRenderState(BedBlockEntity blockEntity, BedRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) |
| method_74344(class_2587 arg0, class_11952 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) |
| updateRenderState(BedBlockEntity arg0, BedBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
|
| public void |
|
| public void |
| submitSpecial(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Material material, int outlineColor) |
| method_65557(class_4587 arg0, class_11659 arg1, int arg2, int arg3, class_4730 arg4, int arg5) |
| renderAsItem(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, int overlay, SpriteIdentifier textureId, int arg5) |
|
| private void |
| submitPiece(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, Model$Simple model, Direction direction, Material material, int lightCoords, int overlayCoords, boolean translateZ, ModelFeatureRenderer$CrumblingOverlay breakProgress, int outlineColor) |
| method_3558(class_4587 arg0, class_11659 arg1, class_3879$class_9948 arg2, class_2350 arg3, class_4730 arg4, int arg5, int arg6, boolean arg7, class_11683$class_11792 arg8, int arg9) |
| renderPart(MatrixStack matrices, OrderedRenderCommandQueue queue, Model$SinglePartModel model, Direction direction, SpriteIdentifier spriteId, int light, int overlay, boolean isFoot, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay, int arg9) |
|
| private static void |
|
| public void |
| getExtents(Consumer<org.joml.Vector3fc> output) |
| method_72160(Consumer<org.joml.Vector3fc> arg0) |
| collectVertices(Consumer<org.joml.Vector3fc> arg0) |
|
| public void |
|
| public void |
| extractRenderState(BlockEntity blockEntity, BlockEntityRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) |
| method_74331(class_2586 arg0, class_11954 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) |
| updateRenderState(BlockEntity arg0, BlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
|
| public BlockEntityRenderState |
| createRenderState() |
| method_74335() |
| createRenderState() |
|
| private static boolean |
|