History - net.minecraft.client.render.block.entity.BedBlockEntityRenderer

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

SpriteHolder: materials, field_61780, materials

SpriteHolder: sprites, field_61780, materials

Map<Direction, AffineTransformation>: TRANSFORMATIONS, field_1_2312, TRANSFORMATIONS

Set<Direction>: VISIBLE_LEG_FACES, field_1_2488, field_1_2488

Constructors

Methods

void (MatrixStack, OrderedRenderCommandQueue, int, int, SpriteIdentifier, int): submitSpecial, method_65557, renderAsItem

void (MatrixStack, OrderedRenderCommandQueue, Model$SinglePartModel, Direction, SpriteIdentifier, int, int, boolean, ModelCommandRenderer$CrumblingOverlayCommand, int): submitPiece, method_3558, renderPart

void (MatrixStack, boolean, Direction): preparePose, method_72159, setTransforms

void (Consumer<org.joml.Vector3fc>): getExtents, method_72160, collectVertices

void (BedPart, SpriteIdentifier, MatrixStack, OrderedRenderCommandQueue, int, int, ModelCommandRenderer$CrumblingOverlayCommand, int): submitPiece, method_3558, renderPart

Model$SinglePartModel (BedPart): getPieceModel, method_1_2739, getModel

AffineTransformation (Direction): createModelTransform, method_1_2738, computeTransformation

AffineTransformation (Direction): modelTransform, method_1_2740, getTransformation

void (BedPart, Consumer<org.joml.Vector3fc>): getExtents, method_72160, collectVertices

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.blockentity.BedRenderer

net.minecraft.class_825

net.minecraft.client.render.block.entity.BedBlockEntityRenderer

Fields

SpriteHolder: materials, field_61780, materials

Model$SinglePartModel: headModel, field_27744, bedHead

Model$SinglePartModel: footModel, field_27745, bedFoot

Constructors

(BlockEntityRendererFactory$Context)

(SpecialModelRenderer$BakeContext)

(SpriteHolder, LoadedEntityModels)

Methods

TexturedModelData (): createHeadLayer, method_32136, getHeadTexturedModelData

TexturedModelData (): createFootLayer, method_32137, getFootTexturedModelData

BedBlockEntityRenderState (): createRenderState, method_74335, createRenderState

void (BedBlockEntity, BedBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74344, updateRenderState

void (BedBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3557, render

void (MatrixStack, OrderedRenderCommandQueue, int, int, SpriteIdentifier, int): submitSpecial, method_65557, renderAsItem

void (MatrixStack, OrderedRenderCommandQueue, Model$SinglePartModel, Direction, SpriteIdentifier, int, int, boolean, ModelCommandRenderer$CrumblingOverlayCommand, int): submitPiece, method_3558, renderPart

void (MatrixStack, boolean, Direction): preparePose, method_72159, setTransforms

void (Consumer<org.joml.Vector3fc>): getExtents, method_72160, collectVertices

void (BlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3569, render

void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState

BlockEntityRenderState (): createRenderState, method_74335, createRenderState

boolean (WorldAccess, BlockPos): lambda$extractRenderState$0, method_74343, method_74343