History - net.minecraft.client.render.block.entity.BedBlockEntityRenderer
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
SpriteHolder: materials, field_61780, materials
SpriteHolder: sprites, field_61780, materials
Map<Direction, AffineTransformation>: TRANSFORMATIONS, field_1_2312, TRANSFORMATIONS
Set<Direction>: VISIBLE_LEG_FACES, field_1_2488, field_1_2488
Constructors
Methods
void (MatrixStack, OrderedRenderCommandQueue, int, int, SpriteIdentifier, int): submitSpecial, method_65557, renderAsItem
void (MatrixStack, OrderedRenderCommandQueue, Model$SinglePartModel, Direction, SpriteIdentifier, int, int, boolean, ModelCommandRenderer$CrumblingOverlayCommand, int): submitPiece, method_3558, renderPart
void (MatrixStack, boolean, Direction): preparePose, method_72159, setTransforms
void (Consumer<org.joml.Vector3fc>): getExtents, method_72160, collectVertices
void (BedPart, SpriteIdentifier, MatrixStack, OrderedRenderCommandQueue, int, int, ModelCommandRenderer$CrumblingOverlayCommand, int): submitPiece, method_3558, renderPart
Model$SinglePartModel (BedPart): getPieceModel, method_1_2739, getModel
AffineTransformation (Direction): createModelTransform, method_1_2738, computeTransformation
AffineTransformation (Direction): modelTransform, method_1_2740, getTransformation
void (BedPart, Consumer<org.joml.Vector3fc>): getExtents, method_72160, collectVertices
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.blockentity.BedRenderer
net.minecraft.class_825
net.minecraft.client.render.block.entity.BedBlockEntityRenderer
Fields
SpriteHolder: materials, field_61780, materials
Model$SinglePartModel: headModel, field_27744, bedHead
Model$SinglePartModel: footModel, field_27745, bedFoot
Constructors
(BlockEntityRendererFactory$Context)
(SpecialModelRenderer$BakeContext)
(SpriteHolder, LoadedEntityModels)
Methods
TexturedModelData (): createHeadLayer, method_32136, getHeadTexturedModelData
TexturedModelData (): createFootLayer, method_32137, getFootTexturedModelData
BedBlockEntityRenderState (): createRenderState, method_74335, createRenderState
void (BedBlockEntity, BedBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74344, updateRenderState
void (BedBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3557, render
void (MatrixStack, OrderedRenderCommandQueue, int, int, SpriteIdentifier, int): submitSpecial, method_65557, renderAsItem
void (MatrixStack, OrderedRenderCommandQueue, Model$SinglePartModel, Direction, SpriteIdentifier, int, int, boolean, ModelCommandRenderer$CrumblingOverlayCommand, int): submitPiece, method_3558, renderPart
void (MatrixStack, boolean, Direction): preparePose, method_72159, setTransforms
void (Consumer<org.joml.Vector3fc>): getExtents, method_72160, collectVertices
void (BlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3569, render
void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState
BlockEntityRenderState (): createRenderState, method_74335, createRenderState
boolean (WorldAccess, BlockPos): lambda$extractRenderState$0, method_74343, method_74343