| private static boolean |
|
| private static boolean |
|
| private static boolean |
|
| private static boolean |
|
| public static boolean |
|
| public void |
| tesselate(BlockAndTintGetter level, BlockPos pos, VertexConsumer builder, BlockState blockState, FluidState fluidState) |
| method_3347(class_1920 arg0, class_2338 arg1, class_4588 arg2, class_2680 arg3, class_3610 arg4) |
| render(BlockRenderView world, BlockPos pos, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState) |
|
| private float |
| calculateAverageHeight(BlockAndTintGetter level, Fluid type, float heightSelf, float height2, float height1, BlockPos cornerPos) |
| method_40077(class_1920 arg0, class_3611 arg1, float arg2, float arg3, float arg4, class_2338 arg5) |
| calculateFluidHeight(BlockRenderView world, Fluid fluid, float originHeight, float northSouthHeight, float eastWestHeight, BlockPos pos) |
|
| private void |
| addWeightedHeight(float[] weightedHeight, float height) |
| method_40080(float[] arg0, float arg1) |
| addHeight(float[] weightedAverageHeight, float height) |
|
| private float |
|
| private float |
| getHeight(BlockAndTintGetter level, Fluid fluidType, BlockPos pos, BlockState state, FluidState fluidState) |
| method_40079(class_1920 arg0, class_3611 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4) |
| getFluidHeight(BlockRenderView world, Fluid fluid, BlockPos pos, BlockState blockState, FluidState fluidState) |
|
| private void |
| vertex(VertexConsumer builder, float x, float y, float z, float red, float green, float blue, float u, float v, int light) |
| method_23072(class_4588 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, int arg9) |
| vertex(VertexConsumer vertexConsumer, float x, float y, float z, float red, float green, float blue, float u, float v, int light) |
|
| private int |
|