History - net.minecraft.client.render.block.FluidRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.client.renderer.block.LiquidBlockRenderer

net.minecraft.client.renderer.block.FluidRenderer

Fields

Sprite: lavaStill, field_64568, field_64568

Sprite: lavaFlowing, field_64569, field_64569

Sprite: waterStill, field_64570, field_64570

Sprite: waterFlowing, field_64571, field_64571

Sprite: waterOverlay, field_4164, waterOverlaySprite

FluidModels: fluidModels, field_1_2476, models

Constructors

(SpriteHolder)

(FluidModels)

Methods

void (BlockRenderView, BlockPos, VertexConsumer, BlockState, FluidState): tesselate, method_3347, render

float (BlockRenderView, Fluid, float, float, float, BlockPos): calculateAverageHeight, method_40077, calculateFluidHeight

float (BlockRenderView, Fluid, BlockPos): getHeight, method_40078, getFluidHeight

float (BlockRenderView, Fluid, BlockPos, BlockState, FluidState): getHeight, method_40079, getFluidHeight

void (VertexConsumer, float, float, float, float, float, float, float, float, int): vertex, method_23072, vertex

int (BlockRenderView, BlockPos): getLightColor, method_3343, getLight

void (BlockRenderView, BlockPos, FluidRenderer$BlockVertexConsumerProvider, BlockState, FluidState): tesselate, method_3347, render

void (VertexConsumer, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int, boolean): addFace, method_1_2989, quad

float (BlockRenderView, Fluid, float, float, float, BlockPos): calculateAverageHeight, method_40077, calculateFluidHeight

float (BlockRenderView, Fluid, BlockPos): getHeight, method_40078, getFluidHeight

float (BlockRenderView, Fluid, BlockPos, BlockState, FluidState): getHeight, method_40079, getFluidHeight

void (VertexConsumer, float, float, float, int, float, float, int): vertex, method_23072, vertex

int (BlockRenderView, BlockPos): getLightCoords, method_3343, getLight

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.block.LiquidBlockRenderer

net.minecraft.class_775

net.minecraft.client.render.block.FluidRenderer

Fields

float: MAX_FLUID_HEIGHT, field_32781, FLUID_HEIGHT

Sprite: lavaStill, field_64568, field_64568

Sprite: lavaFlowing, field_64569, field_64569

Sprite: waterStill, field_64570, field_64570

Sprite: waterFlowing, field_64571, field_64571

Sprite: waterOverlay, field_4164, waterOverlaySprite

Constructors

(SpriteHolder)

Methods

boolean (FluidState, FluidState): isNeighborSameFluid, method_3348, isSameFluid

boolean (Direction, float, BlockState): isFaceOccludedByState, method_29710, isSideCovered

boolean (Direction, float, BlockState): isFaceOccludedByNeighbor, method_3344, shouldSkipRendering

boolean (BlockState, Direction): isFaceOccludedBySelf, method_29709, isOppositeSideCovered

boolean (FluidState, BlockState, Direction, FluidState): shouldRenderFace, method_29708, shouldRenderSide

void (BlockRenderView, BlockPos, VertexConsumer, BlockState, FluidState): tesselate, method_3347, render

float (BlockRenderView, Fluid, float, float, float, BlockPos): calculateAverageHeight, method_40077, calculateFluidHeight

void (float[], float): addWeightedHeight, method_40080, addHeight

float (BlockRenderView, Fluid, BlockPos): getHeight, method_40078, getFluidHeight

float (BlockRenderView, Fluid, BlockPos, BlockState, FluidState): getHeight, method_40079, getFluidHeight

void (VertexConsumer, float, float, float, float, float, float, float, float, int): vertex, method_23072, vertex

int (BlockRenderView, BlockPos): getLightColor, method_3343, getLight