History - net.minecraft.client.render.block.FluidRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.renderer.block.LiquidBlockRenderer
net.minecraft.client.renderer.block.FluidRenderer
Fields
Sprite: lavaStill, field_64568, field_64568
Sprite: lavaFlowing, field_64569, field_64569
Sprite: waterStill, field_64570, field_64570
Sprite: waterFlowing, field_64571, field_64571
Sprite: waterOverlay, field_4164, waterOverlaySprite
FluidModels: fluidModels, field_1_2476, models
Constructors
Methods
void (BlockRenderView, BlockPos, VertexConsumer, BlockState, FluidState): tesselate, method_3347, render
float (BlockRenderView, Fluid, float, float, float, BlockPos): calculateAverageHeight, method_40077, calculateFluidHeight
float (BlockRenderView, Fluid, BlockPos): getHeight, method_40078, getFluidHeight
float (BlockRenderView, Fluid, BlockPos, BlockState, FluidState): getHeight, method_40079, getFluidHeight
void (VertexConsumer, float, float, float, float, float, float, float, float, int): vertex, method_23072, vertex
int (BlockRenderView, BlockPos): getLightColor, method_3343, getLight
void (BlockRenderView, BlockPos, FluidRenderer$BlockVertexConsumerProvider, BlockState, FluidState): tesselate, method_3347, render
void (VertexConsumer, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int, boolean): addFace, method_1_2989, quad
float (BlockRenderView, Fluid, float, float, float, BlockPos): calculateAverageHeight, method_40077, calculateFluidHeight
float (BlockRenderView, Fluid, BlockPos): getHeight, method_40078, getFluidHeight
float (BlockRenderView, Fluid, BlockPos, BlockState, FluidState): getHeight, method_40079, getFluidHeight
void (VertexConsumer, float, float, float, int, float, float, int): vertex, method_23072, vertex
int (BlockRenderView, BlockPos): getLightCoords, method_3343, getLight
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.block.LiquidBlockRenderer
net.minecraft.class_775
net.minecraft.client.render.block.FluidRenderer
Fields
float: MAX_FLUID_HEIGHT, field_32781, FLUID_HEIGHT
Sprite: lavaStill, field_64568, field_64568
Sprite: lavaFlowing, field_64569, field_64569
Sprite: waterStill, field_64570, field_64570
Sprite: waterFlowing, field_64571, field_64571
Sprite: waterOverlay, field_4164, waterOverlaySprite
Constructors
Methods
boolean (FluidState, FluidState): isNeighborSameFluid, method_3348, isSameFluid
boolean (Direction, float, BlockState): isFaceOccludedByState, method_29710, isSideCovered
boolean (Direction, float, BlockState): isFaceOccludedByNeighbor, method_3344, shouldSkipRendering
boolean (BlockState, Direction): isFaceOccludedBySelf, method_29709, isOppositeSideCovered
boolean (FluidState, BlockState, Direction, FluidState): shouldRenderFace, method_29708, shouldRenderSide
void (BlockRenderView, BlockPos, VertexConsumer, BlockState, FluidState): tesselate, method_3347, render
float (BlockRenderView, Fluid, float, float, float, BlockPos): calculateAverageHeight, method_40077, calculateFluidHeight
void (float[], float): addWeightedHeight, method_40080, addHeight
float (BlockRenderView, Fluid, BlockPos): getHeight, method_40078, getFluidHeight
float (BlockRenderView, Fluid, BlockPos, BlockState, FluidState): getHeight, method_40079, getFluidHeight
void (VertexConsumer, float, float, float, float, float, float, float, float, int): vertex, method_23072, vertex
int (BlockRenderView, BlockPos): getLightColor, method_3343, getLight