| public DebugLabelManager |
| debugLabels() |
| method_68377() |
| getDebugLabelManager() |
|
| public CommandEncoder |
|
| public int |
| getMaxSupportedAnisotropy() |
|
| public GpuSampler |
| createSampler(AddressMode addressModeU, AddressMode addressModeV, FilterMode minFilter, FilterMode magFilter, int maxAnisotropy, OptionalDouble maxLod) |
| createSampler(com.mojang.blaze3d.textures.AddressMode arg0, com.mojang.blaze3d.textures.AddressMode arg1, com.mojang.blaze3d.textures.FilterMode arg2, com.mojang.blaze3d.textures.FilterMode arg3, int arg4, OptionalDouble arg5) |
| createSampler(com.mojang.blaze3d.textures.AddressMode arg0, com.mojang.blaze3d.textures.AddressMode arg1, com.mojang.blaze3d.textures.FilterMode arg2, com.mojang.blaze3d.textures.FilterMode arg3, int arg4, OptionalDouble arg5) |
|
| public GpuTexture |
| createTexture(Supplier<String> label, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels) |
| createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
| createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
|
| public GpuTexture |
| createTexture(String label, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels) |
| createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
| createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
|
| public GpuTextureView |
|
| public GpuTextureView |
| createTextureView(GpuTexture texture, int baseMipLevel, int mipLevels) |
| createTextureView(GpuTexture arg0, int arg1, int arg2) |
| createTextureView(GpuTexture arg0, int arg1, int arg2) |
|
| public GpuBuffer |
|
| public GpuBuffer |
|
| public String |
| getImplementationInformation() |
|
| public List<String> |
|
| public boolean |
|
| public String |
|
| public String |
|
| public String |
|
| public String |
|
| private static int |
| getMaxSupportedTextureSize() |
| method_68403() |
| determineMaxTextureSize() |
|
| public int |
|
| public int |
| getUniformOffsetAlignment() |
|
| public void |
|
| private static void |
| sacrificeShaderToOpenGlAndAmd() |
| method_72699() |
| applyAmdCleanupHack() |
|
| public List<String> |
|
| public void |
|
| public BufferManager |
| directStateAccess() |
| method_68401() |
| getBufferManager() |
|
| protected CompiledShaderPipeline |
|
| protected CompiledShader |
|
| public CompiledShaderPipeline |
|
| private CompiledShader |
|
| private ShaderProgram |
|
| private CompiledShaderPipeline |
|
| public VertexBufferManager |
| vertexArrayCache() |
| method_68402() |
| getVertexBufferManager() |
|
| public GpuBufferManager |
| getBufferStorage() |
| method_71032() |
| getGpuBufferManager() |
|
| public CompiledRenderPipeline |
|
| private CompiledShaderPipeline |
|
| private CompiledShader |
|
| private CompiledShaderPipeline |
|