| List<UUID> |
| detect(ServerLevel level, PlayerDetector$EntitySelector selector, BlockPos spawnerPos, double requiredPlayerRange, boolean requireLineOfSight) |
| method_1_318(class_3218 arg0, class_8962$class_9198 arg1, class_2338 arg2, double arg3, boolean arg4) |
| method_1_318(ServerWorld world, EntityDetector$Selector selector, BlockPos center, double radius, boolean spawner) |
|
| private static boolean |
|
| private static List |
| lambda$static$7(ServerLevel arg0, PlayerDetector$EntitySelector arg1, BlockPos arg2, double arg3, boolean arg4) |
| method_56720(class_3218 arg0, class_8962$class_9198 arg1, class_2338 arg2, double arg3, boolean arg4) |
| method_56720(ServerWorld world, EntityDetector$Selector selector, BlockPos center, double radius, boolean spawner) |
|
| private static boolean |
|
| private static List |
| lambda$static$5(ServerLevel arg0, PlayerDetector$EntitySelector arg1, BlockPos arg2, double arg3, boolean arg4) |
| method_56722(class_3218 arg0, class_8962$class_9198 arg1, class_2338 arg2, double arg3, boolean arg4) |
| method_56722(ServerWorld world, EntityDetector$Selector selector, BlockPos center, double radius, boolean spawner) |
|
| private static boolean |
|
| private static boolean |
|
| private static List |
| lambda$static$2(ServerLevel arg0, PlayerDetector$EntitySelector arg1, BlockPos arg2, double arg3, boolean arg4) |
| method_55155(class_3218 arg0, class_8962$class_9198 arg1, class_2338 arg2, double arg3, boolean arg4) |
| method_55155(ServerWorld world, EntityDetector$Selector selector, BlockPos center, double radius, boolean spawner) |
|
| private static boolean |
|
| private static boolean |
|