History - net.minecraft.test.TestRunContext$1
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
void (long): lambda$testFailed$0, method_61094, method_61094
void (long): lambda$testCompleted$1, method_56233, method_56233
void (GameTestState, long): lambda$testFailed$0, method_1_6748, method_1_6748
void (GameTestState, long): lambda$testCompleted$1, method_1_6747, method_1_6747
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
void (long): lambda$testFailed$2, method_61094, method_61094
void (long): lambda$testFailed$0, method_61094, method_61094
1.21.11_unobfuscated
Names
net.minecraft.gametest.framework.GameTestRunner$1
net.minecraft.class_4520$1
net.minecraft.test.TestRunContext$1
Fields
TestSet: val$currentBatchTracker, field_48482, field_48482
GameTestBatch: val$currentBatch, field_56191, field_56191
int: val$batchIndex, field_48483, field_48483
TestRunContext: this$0, field_48484, field_48484
Constructors
()
Methods
void (GameTestState): testCompleted, method_56232, onFinished
void (GameTestState): testStructureLoaded, method_22188, onStarted
void (GameTestState, TestRunContext): testPassed, method_33317, onPassed
void (GameTestState, TestRunContext): testFailed, method_22190, onFailed
void (GameTestState, GameTestState, TestRunContext): testAddedForRerun, method_56216, onRetry
void (long): lambda$testFailed$2, method_61094, method_61094
void (long): lambda$testCompleted$1, method_56233, method_56233
void (GameTestBatch, BatchListener): lambda$testCompleted$0, method_56234, method_56234