History - net.minecraft.test.TestRunContext$1

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

void (long): lambda$testFailed$0, method_61094, method_61094

void (long): lambda$testCompleted$1, method_56233, method_56233

void (GameTestState, long): lambda$testFailed$0, method_1_6748, method_1_6748

void (GameTestState, long): lambda$testCompleted$1, method_1_6747, method_1_6747

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

void (long): lambda$testFailed$2, method_61094, method_61094

void (long): lambda$testFailed$0, method_61094, method_61094

1.21.11_unobfuscated

Names

net.minecraft.gametest.framework.GameTestRunner$1

net.minecraft.class_4520$1

net.minecraft.test.TestRunContext$1

Fields

TestSet: val$currentBatchTracker, field_48482, field_48482

GameTestBatch: val$currentBatch, field_56191, field_56191

int: val$batchIndex, field_48483, field_48483

TestRunContext: this$0, field_48484, field_48484

Constructors

()

Methods

void (GameTestState): testCompleted, method_56232, onFinished

void (GameTestState): testStructureLoaded, method_22188, onStarted

void (GameTestState, TestRunContext): testPassed, method_33317, onPassed

void (GameTestState, TestRunContext): testFailed, method_22190, onFailed

void (GameTestState, GameTestState, TestRunContext): testAddedForRerun, method_56216, onRetry

void (long): lambda$testFailed$2, method_61094, method_61094

void (long): lambda$testCompleted$1, method_56233, method_56233

void (GameTestBatch, BatchListener): lambda$testCompleted$0, method_56234, method_56234