History - net.minecraft.entity.mob.ZombieEntity

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

float: RANGED_MODE_DISTANCE_SQR, field_1_8152, field_1_8152

Constructors

Methods

boolean (): hasTargetInRangedDistance, method_1_7438, isTargetingOutsideMeleeRange

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

void (ServerWorld, VillagerEntity, ZombieVillagerEntity): lambda$convertVillagerToZombieVillager$0, method_63655, method_63655

void (VillagerEntity, ServerWorld, ZombieVillagerEntity): lambda$convertVillagerToZombieVillager$0, method_63655, method_63655

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

void (float): handleAttributes, method_7205, applyAttributeModifiers

void (ServerWorld, VillagerEntity, ZombieVillagerEntity): lambda$convertVillagerToZombieVillager$2, method_63655, method_63655

void (ServerWorld, VillagerEntity, ZombieVillagerEntity): lambda$convertVillagerToZombieVillager$0, method_63655, method_63655

void (ServerWorld, ZombieEntity): lambda$convertToZombieType$1, method_63657, method_63657

void (ServerWorld, ZombieEntity): lambda$convertToZombieType$0, method_63657, method_63657

void (PlayerEntity, MobEntity): onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild

void (float, SpawnReason): handleAttributes, method_7205, applyAttributeModifiers

1.21.11_unobfuscated

Names

net.minecraft.world.entity.monster.zombie.Zombie

net.minecraft.class_1642

net.minecraft.entity.mob.ZombieEntity

Fields

Identifier: SPEED_MODIFIER_BABY_ID, field_7429, BABY_SPEED_MODIFIER_ID

EntityAttributeModifier: SPEED_MODIFIER_BABY, field_7430, BABY_SPEED_BONUS

Identifier: REINFORCEMENT_CALLER_CHARGE_ID, field_52018, REINFORCEMENT_CALLER_CHARGE_MODIFIER_ID

EntityAttributeModifier: ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS

Identifier: LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID

Identifier: ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID

TrackedData<Boolean>: DATA_BABY_ID, field_7434, BABY

TrackedData<Integer>: DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE

TrackedData<Boolean>: DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER

float: ZOMBIE_LEADER_CHANCE, field_30519, field_30519

int: REINFORCEMENT_ATTEMPTS, field_30515, field_30515

int: REINFORCEMENT_RANGE_MAX, field_30516, field_30516

int: REINFORCEMENT_RANGE_MIN, field_30517, field_30517

int: NOT_CONVERTING, field_57696, field_57696

EntityDimensions: BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS

float: BREAK_DOOR_CHANCE, field_30518, field_30518

Predicate<Difficulty>: DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER

boolean: DEFAULT_BABY, field_57697, DEFAULT_IS_BABY

boolean: DEFAULT_CAN_BREAK_DOORS, field_57698, DEFAULT_CAN_BREAK_DOORS

int: DEFAULT_IN_WATER_TIME, field_57699, DEFAULT_IN_WATER_TIME

BreakDoorGoal: breakDoorGoal, field_7433, breakDoorsGoal

boolean: canBreakDoors, field_7432, canBreakDoors

int: inWaterTime, field_7426, inWaterTime

int: conversionTime, field_7424, ticksUntilWaterConversion

Constructors

(EntityType<? extends ZombieEntity>, World)

(World)

Methods

void (): registerGoals, method_5959, initGoals

void (): addBehaviourGoals, method_7208, initCustomGoals

DefaultAttributeContainer$Builder (): createAttributes, method_26940, createZombieAttributes

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

boolean (): isUnderWaterConverting, method_7206, isConvertingInWater

boolean (): canBreakDoors, method_7211, canBreakDoors

void (boolean): setCanBreakDoors, method_7201, setCanBreakDoors

boolean (): isBaby, method_6109, isBaby

int (ServerWorld): getBaseExperienceReward, method_6110, getExperienceToDrop

void (boolean): setBaby, method_7217, setBaby

void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet

boolean (): convertsInWater, method_7209, canConvertInWater

void (): tick, method_5773, tick

void (int): startUnderWaterConversion, method_7213, setTicksUntilWaterConversion

void (ServerWorld): doUnderWaterConversion, method_7218, convertInWater

void (ServerWorld, EntityType<? extends ZombieEntity>): convertToZombieType, method_7200, convertTo

boolean (ServerWorld, VillagerEntity): convertVillagerToZombieVillager, method_63654, infectVillager

boolean (): isSunSensitive, method_7216, burnsInDaylight

boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage

boolean (ServerWorld, Entity): doHurtTarget, method_6121, tryAttack

SoundEvent (): getAmbientSound, method_5994, getAmbientSound

SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound

SoundEvent (): getDeathSound, method_6002, getDeathSound

SoundEvent (): getStepSound, method_7207, getStepSound

void (BlockPos, BlockState): playStepSound, method_5712, playStepSound

EntityType<? extends ZombieEntity> (): getType, method_5864, getType

boolean (): canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid

void (Random, LocalDifficulty): populateDefaultEquipmentSlots, method_5964, initEquipment

void (WriteView): addAdditionalSaveData, method_5652, writeCustomData

void (ReadView): readAdditionalSaveData, method_5749, readCustomData

boolean (ServerWorld, LivingEntity, DamageSource): killedEntity, method_5874, onKilledOther

EntityDimensions (EntityPose): getDefaultDimensions, method_55694, getBaseDimensions

boolean (ItemStack): canHoldItem, method_5939, canPickupItem

boolean (ServerWorld, ItemStack): wantsToPickUp, method_20820, canGather

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): finalizeSpawn, method_5943, initialize

void (int): setInWaterTime, method_63656, setInWaterTime

void (int): setConversionTime, method_63658, setTicksUntilWaterConversionDirect

boolean (Random): getSpawnAsBabyOdds, method_29936, shouldBeBaby

void (float): handleAttributes, method_7205, applyAttributeModifiers

void (): randomizeReinforcementsChance, method_6001, initAttributes

void (ServerWorld, VillagerEntity, ZombieVillagerEntity): lambda$convertVillagerToZombieVillager$2, method_63655, method_63655

void (ServerWorld, ZombieEntity): lambda$convertToZombieType$1, method_63657, method_63657

boolean (Difficulty): lambda$static$0, method_20009, method_20009

Random (ZombieEntity): access$000, method_7210, method_7210