History - net.minecraft.client.render.block.entity.BellBlockEntityRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

SpriteIdentifier: BELL_TEXTURE, field_17145, BELL_BODY_TEXTURE

SpriteHolder: materials, field_61781, materials

SpriteHolder: sprites, field_61781, materials

SpriteIdentifier: BELL_TEXTURE, field_17145, BELL_BODY_TEXTURE

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.blockentity.BellRenderer

net.minecraft.class_3880

net.minecraft.client.render.block.entity.BellBlockEntityRenderer

Fields

SpriteIdentifier: BELL_TEXTURE, field_17145, BELL_BODY_TEXTURE

SpriteHolder: materials, field_61781, materials

BellBlockModel: model, field_20816, bellBody

Constructors

(BlockEntityRendererFactory$Context)

Methods

BellBlockEntityRenderState (): createRenderState, method_74335, createRenderState

void (BellBlockEntity, BellBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74347, updateRenderState

void (BellBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_17139, render

void (BlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3569, render

void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState

BlockEntityRenderState (): createRenderState, method_74335, createRenderState