History - net.minecraft.client.render.block.entity.BellBlockEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
SpriteIdentifier: BELL_TEXTURE, field_17145, BELL_BODY_TEXTURE
SpriteHolder: materials, field_61781, materials
SpriteHolder: sprites, field_61781, materials
SpriteIdentifier: BELL_TEXTURE, field_17145, BELL_BODY_TEXTURE
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.blockentity.BellRenderer
net.minecraft.class_3880
net.minecraft.client.render.block.entity.BellBlockEntityRenderer
Fields
SpriteIdentifier: BELL_TEXTURE, field_17145, BELL_BODY_TEXTURE
SpriteHolder: materials, field_61781, materials
BellBlockModel: model, field_20816, bellBody
Constructors
(BlockEntityRendererFactory$Context)
Methods
BellBlockEntityRenderState (): createRenderState, method_74335, createRenderState
void (BellBlockEntity, BellBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74347, updateRenderState
void (BellBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_17139, render
void (BlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3569, render
void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState
BlockEntityRenderState (): createRenderState, method_74335, createRenderState