History - net.minecraft.util.math.Vec3d
26.3-snapshot-3
Names
Fields
Constructors
Methods
Vec3d (Vec3i, double): atCenterOfWithY, method_1_7586, method_1_7586
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
PacketCodec<io.netty.buffer.ByteBuf, Vec3d>: LP_STREAM_CODEC, field_1_955, field_1_955
PacketCodec<io.netty.buffer.ByteBuf, Vec3d>: LP_STREAM_CODEC, field_1_955, VELOCITY_PACKET_CODEC
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
PacketCodec<io.netty.buffer.ByteBuf, Vec3d>: LP_STREAM_CODEC, field_1_955, field_1_955
Constructors
Methods
com.mojang.serialization.DataResult (List): lambda$static$1, method_42394, method_42394
com.mojang.serialization.DataResult (List): lambda$static$0, method_42394, method_42394
Vec3d (List): lambda$static$0, method_42395, method_42395
Vec3d (List): lambda$static$1, method_42395, method_42395
1.21.11_unobfuscated
Names
net.minecraft.world.phys.Vec3
net.minecraft.class_243
net.minecraft.util.math.Vec3d
Fields
com.mojang.serialization.Codec<Vec3d>: CODEC, field_38277, CODEC
PacketCodec<io.netty.buffer.ByteBuf, Vec3d>: STREAM_CODEC, field_52694, PACKET_CODEC
Vec3d: ZERO, field_1353, ZERO
Vec3d: X_AXIS, field_61914, X
Vec3d: Y_AXIS, field_61915, Y
Vec3d: Z_AXIS, field_61916, Z
double: x, field_1352, x
double: y, field_1351, y
double: z, field_1350, z
Constructors
(double, double, double)
(org.joml.Vector3fc)
(Vec3i)
Methods
Vec3d (Vec3i): atLowerCornerOf, method_24954, of
Vec3d (Vec3i, double, double, double): atLowerCornerWithOffset, method_49273, add
Vec3d (Vec3i): atCenterOf, method_24953, ofCenter
Vec3d (Vec3i): atBottomCenterOf, method_24955, ofBottomCenter
Vec3d (Vec3i, double): upFromBottomCenterOf, method_26410, ofCenter
Vec3d (Vec3d): vectorTo, method_1035, relativize
Vec3d (): normalize, method_1029, normalize
double (Vec3d): dot, method_1026, dotProduct
Vec3d (Vec3d): cross, method_1036, crossProduct
Vec3d (Vec3d): subtract, method_1020, subtract
Vec3d (double): subtract, method_61888, subtract
Vec3d (double, double, double): subtract, method_1023, subtract
Vec3d (double): add, method_61889, add
Vec3d (Vec3d): add, method_1019, add
Vec3d (double, double, double): add, method_1031, add
boolean (Position, double): closerThan, method_24802, isInRange
double (Vec3d): distanceTo, method_1022, distanceTo
double (Vec3d): distanceToSqr, method_1025, squaredDistanceTo
double (double, double, double): distanceToSqr, method_1028, squaredDistanceTo
boolean (Vec3d, double, double): closerThan, method_55230, isWithinRangeOf
Vec3d (double): scale, method_1021, multiply
Vec3d (): reverse, method_22882, negate
Vec3d (Vec3d): multiply, method_18806, multiply
Vec3d (double, double, double): multiply, method_18805, multiply
Vec3d (): horizontal, method_61890, getHorizontal
Vec3d (Random, float): offsetRandom, method_49272, addRandom
Vec3d (Random, float): offsetRandomXZ, method_75276, addHorizontalRandom
double (): length, method_1033, length
double (): lengthSqr, method_1027, lengthSquared
double (): horizontalDistance, method_37267, horizontalLength
double (): horizontalDistanceSqr, method_37268, horizontalLengthSquared
Vec3d (Vec3d, double): lerp, method_35590, lerp
Vec3d (float): xRot, method_1037, rotateX
Vec3d (float): yRot, method_1024, rotateY
Vec3d (float): zRot, method_31033, rotateZ
Vec3d (): rotateClockwise90, method_70762, rotateYClockwise
Vec3d (Vec2f): directionFromRotation, method_1034, fromPolar
Vec3d (float, float): directionFromRotation, method_1030, fromPolar
Vec2f (): rotation, method_75278, getYawAndPitch
Vec3d (EnumSet<Direction$Axis>): align, method_1032, floorAlongAxes
double (Direction$Axis): get, method_18043, getComponentAlongAxis
Vec3d (Direction$Axis, double): with, method_38499, withAxis
Vec3d (Direction, double): relative, method_43206, offset
double (): x, method_10216, getX
double (): y, method_10214, getY
double (): z, method_10215, getZ
org.joml.Vector3f (): toVector3f, method_46409, toVector3f
Vec3d (Vec3d): projectedOn, method_64316, projectOnto
Vec3d (Vec2f, Vec3d): applyLocalCoordinatesToRotation, method_75275, transformLocalPos
Vec3d (Vec3d): addLocalCoordinates, method_75277, transformLocalPos
boolean (): isFinite, method_76470, isFinite
List (Vec3d): lambda$static$2, method_42396, method_42396
com.mojang.serialization.DataResult (List): lambda$static$1, method_42394, method_42394