History - net.minecraft.block.LanternBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<LanternBlock>: CODEC, field_46381, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<? extends LanternBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.LanternBlock
net.minecraft.class_3749
net.minecraft.block.LanternBlock
Fields
com.mojang.serialization.MapCodec<LanternBlock>: CODEC, field_46381, CODEC
BooleanProperty: HANGING, field_16545, HANGING
BooleanProperty: WATERLOGGED, field_26441, WATERLOGGED
VoxelShape: SHAPE_STANDING, field_16546, STANDING_SHAPE
VoxelShape: SHAPE_HANGING, field_16544, HANGING_SHAPE
Constructors
Methods
com.mojang.serialization.MapCodec<? extends LanternBlock> (): codec, method_53969, getCodec
BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties
boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt
Direction (BlockState): getConnectedDirection, method_16370, attachedDirection
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate
FluidState (BlockState): getFluidState, method_9545, getFluidState
boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough