History - net.minecraft.client.gui.render.state.TiledTexturedQuadGuiElementRenderState
26.3-snapshot-3
Names
Fields
RenderPipeline: pipeline, comp_4055, pipeline
RenderPipeline: pipeline, comp_4055, pipeline
Constructors
(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, float, float, float, float, int, ScreenRect)
(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, float, float, float, float, int, ScreenRect, ScreenRect)
(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, float, float, float, float, int, ScreenRect)
(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, float, float, float, float, int, ScreenRect, ScreenRect)
Methods
RenderPipeline (): pipeline, comp_4055, pipeline
RenderPipeline (): pipeline, comp_4055, pipeline
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.gui.render.state.TiledBlitRenderState
net.minecraft.client.renderer.state.gui.TiledBlitRenderState
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.gui.render.state.TiledBlitRenderState
net.minecraft.class_12035
net.minecraft.client.gui.render.state.TiledTexturedQuadGuiElementRenderState
Fields
RenderPipeline: pipeline, comp_4055, pipeline
TextureSetup: textureSetup, comp_4056, textureSetup
org.joml.Matrix3x2f: pose, comp_4880, pose
int: tileWidth, comp_4881, tileWidth
int: tileHeight, comp_4882, tileHeight
int: x0, comp_4883, x0
int: y0, comp_4884, y0
int: x1, comp_4885, x1
int: y1, comp_4886, y1
float: u0, comp_4887, u0
float: u1, comp_4888, u1
float: v0, comp_4889, v0
float: v1, comp_4890, v1
int: color, comp_4891, color
ScreenRect: scissorArea, comp_4069, scissorArea
ScreenRect: bounds, comp_4274, bounds
Constructors
(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, float, float, float, float, int, ScreenRect)
(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, float, float, float, float, int, ScreenRect, ScreenRect)
Methods
void (VertexConsumer): buildVertices, method_70917, setupVertices
ScreenRect (int, int, int, int, org.joml.Matrix3x2f, ScreenRect): getBounds, method_74708, createBounds
RenderPipeline (): pipeline, comp_4055, pipeline
TextureSetup (): textureSetup, comp_4056, textureSetup
org.joml.Matrix3x2f (): pose, comp_4880, pose
int (): tileWidth, comp_4881, tileWidth
int (): tileHeight, comp_4882, tileHeight
int (): x0, comp_4883, x0
int (): y0, comp_4884, y0
int (): x1, comp_4885, x1
int (): y1, comp_4886, y1
float (): u0, comp_4887, u0
float (): u1, comp_4888, u1
float (): v0, comp_4889, v0
float (): v1, comp_4890, v1
int (): color, comp_4891, color
ScreenRect (): scissorArea, comp_4069, scissorArea
ScreenRect (): bounds, comp_4274, bounds