History - net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$ModelCommand
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.SubmitNodeStorage$ModelSubmit
net.minecraft.class_11661$class_11670
net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$ModelCommand
Fields
MatrixStack$Entry: pose, comp_4504, matricesEntry
Model<? super S>: model, comp_4505, model
S: state, comp_4506, state
int: lightCoords, comp_4507, lightCoords
int: overlayCoords, comp_4508, overlayCoords
int: tintedColor, comp_4509, tintedColor
Sprite: sprite, comp_4510, sprite
int: outlineColor, comp_4511, outlineColor
ModelCommandRenderer$CrumblingOverlayCommand: crumblingOverlay, comp_4651, crumblingOverlay
Constructors
(MatrixStack$Entry, Model<? super S>, S, int, int, int, Sprite, int, ModelCommandRenderer$CrumblingOverlayCommand)
Methods
MatrixStack$Entry (): pose, comp_4504, matricesEntry
Model<? super S> (): model, comp_4505, model
S (): state, comp_4506, state
int (): lightCoords, comp_4507, lightCoords
int (): overlayCoords, comp_4508, overlayCoords
int (): tintedColor, comp_4509, tintedColor
Sprite (): sprite, comp_4510, sprite
int (): outlineColor, comp_4511, outlineColor
ModelCommandRenderer$CrumblingOverlayCommand (): crumblingOverlay, comp_4651, crumblingOverlay