History - net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$ModelCommand

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.SubmitNodeStorage$ModelSubmit

net.minecraft.class_11661$class_11670

net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$ModelCommand

Fields

MatrixStack$Entry: pose, comp_4504, matricesEntry

Model<? super S>: model, comp_4505, model

S: state, comp_4506, state

int: lightCoords, comp_4507, lightCoords

int: overlayCoords, comp_4508, overlayCoords

int: tintedColor, comp_4509, tintedColor

Sprite: sprite, comp_4510, sprite

int: outlineColor, comp_4511, outlineColor

ModelCommandRenderer$CrumblingOverlayCommand: crumblingOverlay, comp_4651, crumblingOverlay

Constructors

(MatrixStack$Entry, Model<? super S>, S, int, int, int, Sprite, int, ModelCommandRenderer$CrumblingOverlayCommand)

Methods

MatrixStack$Entry (): pose, comp_4504, matricesEntry

Model<? super S> (): model, comp_4505, model

S (): state, comp_4506, state

int (): lightCoords, comp_4507, lightCoords

int (): overlayCoords, comp_4508, overlayCoords

int (): tintedColor, comp_4509, tintedColor

Sprite (): sprite, comp_4510, sprite

int (): outlineColor, comp_4511, outlineColor

ModelCommandRenderer$CrumblingOverlayCommand (): crumblingOverlay, comp_4651, crumblingOverlay