History - net.minecraft.client.render.entity.SalmonEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.SalmonRenderer
net.minecraft.class_938
net.minecraft.client.render.entity.SalmonEntityRenderer
Fields
Identifier: SALMON_LOCATION, field_4767, TEXTURE
SalmonEntityModel: smallSalmonModel, field_53198, smallModel
SalmonEntityModel: mediumSalmonModel, field_53199, mediumModel
SalmonEntityModel: largeSalmonModel, field_53200, largeModel
Constructors
(EntityRendererFactory$Context)
Methods
void (SalmonEntity, SalmonEntityRenderState, float): extractRenderState, method_62519, updateRenderState
Identifier (SalmonEntityRenderState): getTextureLocation, method_4101, getTexture
SalmonEntityRenderState (): createRenderState, method_55269, createRenderState
void (SalmonEntityRenderState, MatrixStack, float, float): setupRotations, method_4100, setupTransforms
void (SalmonEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_62520, render
void (LivingEntity, LivingEntityRenderState, float): extractRenderState, method_62355, updateRenderState
void (LivingEntityRenderState, MatrixStack, float, float): setupRotations, method_4058, setupTransforms
Identifier (LivingEntityRenderState): getTextureLocation, method_3885, getTexture
void (LivingEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_4054, render
void (Entity, EntityRenderState, float): extractRenderState, method_62354, updateRenderState
EntityRenderState (): createRenderState, method_55269, createRenderState
void (EntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3936, render